예제 #1
0
        //------------------------------------------------------------------------------
        public virtual void BrowseGameLeaderboardListByFilter()
        {
            ResponseGameLeaderboardList wrapper = new ResponseGameLeaderboardList();
            wrapper.message = "Success";
            wrapper.code = 0;
            wrapper.action = "game-leaderboard/browse/by-filter";

            SearchFilter obj = new SearchFilter();
            obj.page = Convert.ToInt32(util.GetParamValue(_context, "page"));
            obj.page_size = Convert.ToInt32(util.GetParamValue(_context, "page-size"));
            obj.filter = util.GetParamValue(_context, "filter");

            GameLeaderboardResult result = api.BrowseGameLeaderboardListByFilter(obj);
            wrapper.info.Add("total_rows", result.total_rows);
            wrapper.info.Add("total_pages", result.total_pages);
            wrapper.info.Add("page", result.page);
            wrapper.info.Add("page_size", result.page_size);

            // get data
            wrapper.data = result.data;

            util.SerializeTypeToResponse(_format, _context, wrapper);
        }
예제 #2
0
        //------------------------------------------------------------------------------
        public virtual void GetGameLeaderboardListByUuid()
        {
            string _uuid = (string)util.GetParamValue(_context, "uuid");

            ResponseGameLeaderboardList wrapper = new ResponseGameLeaderboardList();
            wrapper.message = "Success";
            wrapper.code = 0;
            wrapper.action = "game-leaderboard/get/by-uuid";

            List<GameLeaderboard> objs = api.GetGameLeaderboardListByUuid(
                _uuid
            );

            // get data
            wrapper.data = objs;

            util.SerializeTypeToResponse(_format, _context, wrapper);
        }
예제 #3
0
        //------------------------------------------------------------------------------
        public virtual void GetGameLeaderboardListByCodeByGameIdByProfileId()
        {
            string _code = (string)util.GetParamValue(_context, "code");
            string _game_id = (string)util.GetParamValue(_context, "game_id");
            string _profile_id = (string)util.GetParamValue(_context, "profile_id");

            ResponseGameLeaderboardList wrapper = new ResponseGameLeaderboardList();
            wrapper.message = "Success";
            wrapper.code = 0;
            wrapper.action = "game-leaderboard/get/by-code/by-game-id/by-profile-id";

            List<GameLeaderboard> objs = api.GetGameLeaderboardListByCodeByGameIdByProfileId(
                _code
                , _game_id
                , _profile_id
            );

            // get data
            wrapper.data = objs;

            util.SerializeTypeToResponse(_format, _context, wrapper);
        }
예제 #4
0
        //------------------------------------------------------------------------------
        public virtual void GetGameLeaderboardListByProfileIdByGameIdByTimestamp()
        {
            string _profile_id = (string)util.GetParamValue(_context, "profile_id");
            string _game_id = (string)util.GetParamValue(_context, "game_id");
            float _timestamp = float.Parse(util.GetParamValue(_context, "timestamp"));

            ResponseGameLeaderboardList wrapper = new ResponseGameLeaderboardList();
            wrapper.message = "Success";
            wrapper.code = 0;
            wrapper.action = "game-leaderboard/get/by-profile-id/by-game-id/by-timestamp";

            List<GameLeaderboard> objs = api.GetGameLeaderboardListByProfileIdByGameIdByTimestamp(
                _profile_id
                , _game_id
                , _timestamp
            );

            // get data
            wrapper.data = objs;

            util.SerializeTypeToResponse(_format, _context, wrapper);
        }
예제 #5
0
        //------------------------------------------------------------------------------
        public virtual void GetGameLeaderboardList()
        {
            ResponseGameLeaderboardList wrapper = new ResponseGameLeaderboardList();
            wrapper.message = "Success";
            wrapper.code = 0;
            wrapper.action = "game-leaderboard/get";

            List<GameLeaderboard> objs = api.GetGameLeaderboardList(
            );

            // get data
            wrapper.data = objs;

            util.SerializeTypeToResponse(_format, _context, wrapper);
        }