private void InitSimulationObjects( BigBang.InitializationParams initParams, BigBang.InitializationMode initMode ) { bb = new BigBang(initParams, initMode); world = bb.GetNewWorld(); cellGen = world.GetCells(); delay = 50; }
public MainWindow() { bbInitParams = new BigBang.InitializationParams(); InitializeComponent(); initialized = false; drawing = false; drawSizeInput.Text = Convert.ToString(1); timer = new DispatcherTimer(); timer.Interval = TimeSpan.FromMilliseconds(delay); timer.Tick += TimerTick; }