public static void DoDrinkBagOfSprite(object sender, GameActionEventArgs e) { Current.Remove(BagOfSprite, 1); }
public static void DoGoThruHole(object sender, GameActionEventArgs e) { Locations.Set(Locations.Narnia); }
protected virtual void OnGameActionTriggered(GameActionEventArgs e) { GameActionTriggered?.Invoke(this, e); }