public TraderPane() { var label = new TextAsset("Trader"); AddChild("traderLabel", label); trader = new LayeredAsset("autogenerated/trader"); trader.Position = new Vector2(200, 100); AddChild("traderLayered", trader); yourSide = AddChild("yours", new TextAsset("Player")); theirSide = AddChild("yours", new TextAsset("Merchant")); yourMoney = AddChild("yours", new TextAsset("$1840")); theirMoney = AddChild("theres", new TextAsset("$15000")); lines.Add(new LineItem() { Label = makeText("Food"), Yours = makeText("3"), Less = makeButton("<", true, 0), More = makeButton(">", false, 0), Theirs = makeText("3"), Price = makeText("$80") }); lines.Add(new LineItem() { Label = makeText("Goods"), Yours = makeText("3"), Less = makeButton("<", true, 1), More = makeButton(">", false, 1), Theirs = makeText("3"), Price = makeText("$70") }); lines.Add(new LineItem() { Label = makeText("Sugar"), Yours = makeText("3"), Less = makeButton("<", true, 2), More = makeButton(">", false, 2), Theirs = makeText("3"), Price = makeText("$140") }); lines.Add(new LineItem() { Label = makeText("Cannon"), Yours = makeText("3"), Less = makeButton("<", true, 3), More = makeButton(">", false, 3), Theirs = makeText("4"), Price = makeText("$50") }); tickSound = Game().Content.Load <SoundEffect>("sounds/tick"); }
public SpacePortPane() { var label = new TextAsset("Space Port"); AddChild("spacePortLabel", label); spacePort = new LayeredAsset("autogenerated/space_port"); spacePort.Position = new Vector2(200, 100); spacePort.SetOutlinedPart("cinema", "Space Tavern"); spacePort.SetOutlinedPart("dollar_dream", "Trader"); AddChild("spacePortLayered", spacePort); }