public ForgottenGame() { // store for quick access GlobalRef = this; graphics = new GraphicsDeviceManager(this); graphics.PreferredBackBufferWidth = 1254; graphics.PreferredBackBufferHeight = 716; graphics.PreferMultiSampling = true; Content.RootDirectory = "Content"; }
static void Main() { using (var game = new ForgottenGame()) game.Run(); }