public Main(string email, string password) { Session session = new Session(email, password); GameState state = new GameState(session); AcquisitionEngine engine = new AcquisitionEngine(state); _handler = new Handler(session, state, engine); }
public Handler(Session session, GameState state, AcquisitionEngine engine) { _session = session; _state = state; _engine = engine; _engine.Handler = this; LoadLockedAreaData(); // cards FileHandler.ForEachFile("cards", MergeCardFile); }