public static RunStatus HandleTarget(object ret) { if (UI.ClosingUIElements) { return(UI.CloseGameProhibitingElements()); } if (OutOfGame.MuleBehavior) { if (!OutOfGame.TransferedGear) { return(NewMuleGame.StashTransfer()); } return(NewMuleGame.FinishMuleBehavior()); } if (CharacterControl.AltHeroGamblingEnabled) { return(CharacterControl.GamblingCharacterCombatHandler()); } //Exit Game!! if (ExitGameBehavior.BehaviorEngaged) { return(ExitGameBehavior.Behavior()); } //Trial Rift! //if (FunkyBaseExtension.Settings.AdventureMode.AllowCombatModifications && BountyCache.RiftTrialIsActiveQuest && FunkyGame.Hero.iCurrentLevelID == 405915) //{ // return TrialRiftBehavior.Behavior(); //} if (GoblinBehavior.BehaviorEngaged) { return(GoblinBehavior.Behavior()); } return(RunStatus.Success); }
public static RunStatus OutOfGameBehavior(object ret) { if (CharacterControl.GamblingCharacterSwitch) { return(CharacterControl.GamblingCharacterSwitchBehavior()); } if (MuleBehavior) { if (!InitMuleBehavior) { Finished = false; InitMuleBehavior = true; NewMuleGame.BotHeroName = ZetaDia.Service.Hero.Name; NewMuleGame.BotHeroIndex = 0; NewMuleGame.LastProfile = ProfileManager.CurrentProfile.Path; NewMuleGame.LastHandicap = CharacterSettings.Instance.MonsterPowerLevel; } if (!CreatedCharacter) { RunStatus NewHeroStatus = CreateNewHero(); if (NewHeroStatus == RunStatus.Success) { CreatedCharacter = true; //Setup Settings //Bot.Character.Account.UpdateCurrentAccountDetails(); Settings.PluginSettings.LoadSettings(); } return(RunStatus.Running); } if (!RanProfile) { RunStatus NewGameStatus = NewMuleGame.BeginNewGameProfile(); if (NewGameStatus == RunStatus.Success) { RanProfile = true; return(RunStatus.Success); } return(RunStatus.Running); } RunStatus FinishStatus = NewMuleGame.FinishMuleBehavior(); if (FinishStatus == RunStatus.Success) { Finished = true; RanProfile = false; CreatedCharacter = false; InitMuleBehavior = false; MuleBehavior = false; //Load Settings //Bot.Character.Account.UpdateCurrentAccountDetails(); Settings.PluginSettings.LoadSettings(); return(RunStatus.Success); } return(RunStatus.Running); } if (ExitGameBehavior.BehaviorEngaged) { //Get First or Last Used Profile.. TrackedProfile firstProfile = FunkyGame.CurrentStats.GetFirstProfile(); string profile = firstProfile != null ? firstProfile.ProfileName : GlobalSettings.Instance.LastProfile; //Load Profile and Fire our left game handler ProfileManager.Load(profile); //EventHandlers.FunkyOnLeaveGame(null, null); //Finally disable this.. ExitGameBehavior.BehaviorEngaged = false; ExitGameBehavior.ShouldExitGame = false; } //Custom Hero Setting Game Difficulty if (!CharacterControl.GameDifficultyChanged) { CharacterControl.GameDifficultyChanged = true; var customdifficulty = (GameDifficulty)Enum.Parse(typeof(GameDifficulty), FunkyBaseExtension.Settings.General.CustomDifficulty); CharacterSettings.Instance.GameDifficulty = customdifficulty; } return(RunStatus.Success); }