예제 #1
0
        // remove all scene stuff and reset view to default
        public void NewScene()
        {
            if (InCameraManipulation)
            {
                return;     // not supported yet
            }
            Scene.RemoveAllSceneObjects();
            Scene.RemoveAllUIElements();
            Scene.SetCurrentTime(0);

            UniqueNames.Reset();

            ResetView();
        }