override public Capture UpdateCapture(InputState input, CaptureData data) { DrawSurfaceCurveTool tool = context.ToolManager.GetActiveTool((int)data.which) as DrawSurfaceCurveTool; Ray3f sideRay = (data.which == CaptureSide.Left) ? input.vLeftSpatialWorldRay : input.vRightSpatialWorldRay; // [RMS] this is a hack for trigger+shoulder grab gesture...really need some way // to interrupt captures!! if ((data.which == CaptureSide.Left && input.bLeftShoulderPressed) || (data.which == CaptureSide.Right && input.bRightShoulderPressed)) { tool.CancelDraw(); return(Capture.End); } tool.UpdateDraw_Ray(sideRay); bool bReleased = (data.which == CaptureSide.Left) ? input.bLeftTriggerReleased : input.bRightTriggerReleased; if (bReleased) { tool.EndDraw(); return(Capture.End); } else { return(Capture.Continue); } }
override public Capture UpdateCapture(InputState input, CaptureData data) { DrawSurfaceCurveTool tool = (context.ToolManager.ActiveRightTool as DrawSurfaceCurveTool); tool.UpdateDraw_Ray(WorldRay(input)); if (Released(input)) { tool.EndDraw(); return(Capture.End); } else { return(Capture.Continue); } }