/// <summary> /// Deprecated Method for adding a new object to the UnlockedSections EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToUnlockedSections(UnlockedSections unlockedSections) { base.AddObject("UnlockedSections", unlockedSections); }
/// <summary> /// Create a new UnlockedSections object. /// </summary> /// <param name="us_id">Initial value of the us_id property.</param> /// <param name="u_username">Initial value of the u_username property.</param> /// <param name="us_type">Initial value of the us_type property.</param> /// <param name="us_targetusername">Initial value of the us_targetusername property.</param> /// <param name="us_unlockeduntil">Initial value of the us_unlockeduntil property.</param> public static UnlockedSections CreateUnlockedSections(global::System.Int32 us_id, global::System.String u_username, global::System.Int32 us_type, global::System.String us_targetusername, global::System.DateTime us_unlockeduntil) { UnlockedSections unlockedSections = new UnlockedSections(); unlockedSections.us_id = us_id; unlockedSections.u_username = u_username; unlockedSections.us_type = us_type; unlockedSections.us_targetusername = us_targetusername; unlockedSections.us_unlockeduntil = us_unlockeduntil; return unlockedSections; }