public bool Equals(Vector3Percents other) { return(X == other.X && Y == other.Y && Z == other.Z); }
private static string GetVector3PathPart(Vector3Percents vector) { return((vector.X > 0 ? "1" : "0") + (vector.Y > 0 ? "1" : "0") + (vector.Z > 0 ? "1" : "0")); }