public static void Transmitted(OSCTransmitter transmitter, OSCPacket packet) { var consolePacket = new OSCConsolePacket(); consolePacket.Info = string.Format("Transmitter: {0}:{1}", transmitter.RemoteHost, transmitter.RemotePort); consolePacket.PacketType = OSCConsolePacketType.Transmitted; consolePacket.Packet = packet; Log(consolePacket); }
public static void Transmitted(OSCTransmitter transmitter, IOSCPacket packet) { var consolePacket = new OSCConsolePacket(); consolePacket.Info = $"Transmitter: {transmitter.RemoteHost}:{transmitter.RemotePort}"; consolePacket.PacketType = OSCConsolePacketType.Transmitted; consolePacket.Packet = packet; Log(consolePacket); }
public static void Transmitted(OSCTransmitter transmitter, IOSCPacket packet) { var consolePacket = new OSCConsolePacket(); consolePacket.Info = $"Transmitter: {transmitter.RemoteHost}:{transmitter.RemotePort}"; consolePacket.TimeStamp = DateTime.Now.ToString("[HH:mm:ss]"); consolePacket.PacketType = OSCConsolePacketType.Transmitted; consolePacket.Packet = packet; Log(consolePacket); }
public static void Received(OSCReceiver receiver, IOSCPacket packet) { var ip = packet.Ip != null ? $"{packet.Ip}:{packet.Port}" : "Debug"; var consolePacket = new OSCConsolePacket(); consolePacket.Info = $"Receiver: {receiver.LocalPort}. From: {ip}"; consolePacket.PacketType = OSCConsolePacketType.Received; consolePacket.Packet = packet; Log(consolePacket); }
public static void Received(OSCReceiver receiver, OSCPacket packet) { var ip = packet.Ip != null?string.Format("{0}:{1}", packet.Ip, packet.Port) : "Debug"; var consolePacket = new OSCConsolePacket(); consolePacket.Info = string.Format("Receiver: {0}. From: {1}", receiver.LocalPort, ip); consolePacket.PacketType = OSCConsolePacketType.Received; consolePacket.Packet = packet; Log(consolePacket); }
public static void Received(OSCReceiver receiver, IOSCPacket packet) { var ip = packet.Ip != null ? $"{packet.Ip}:{packet.Port}" : "Debug"; var consolePacket = new OSCConsolePacket(); consolePacket.Info = $"Receiver: {receiver.LocalPort}. From: {ip}"; consolePacket.TimeStamp = DateTime.Now.ToString("[HH:mm:ss]"); consolePacket.PacketType = OSCConsolePacketType.Received; consolePacket.Packet = packet; Log(consolePacket); }
private static void Log(OSCConsolePacket consolePacket) { #if UNITY_EDITOR // COPY PACKET consolePacket.Packet = consolePacket.Packet.Copy(); ConsoleBuffer.Add(consolePacket); #else if (LogConsole) { UnityEngine.Debug.Log($"[OSCConsole] Packed {consolePacket.PacketType}: {consolePacket.Packet}"); } #endif }
private static void Log(OSCConsolePacket consolePacket) { #if UNITY_EDITOR // COPY PACKET consolePacket.Packet = consolePacket.Packet.Copy(); _consoleBuffer.Add(consolePacket); #else if (_logConsole) { UnityEngine.Debug.LogFormat("[OSCConsole] Packed {0}: {1}", consolePacket.PacketType, consolePacket.Packet); } #endif }