// side-effect: can alter configs.hasSemanticContext protected LexerATNConfig GetEpsilonTarget(ICharStream input, LexerATNConfig config, Transition t, ATNConfigSet configs, bool speculative, bool treatEofAsEpsilon) { LexerATNConfig c = null; switch (t.TransitionType) { case TransitionType.RULE: RuleTransition ruleTransition = (RuleTransition)t; PredictionContext newContext = new SingletonPredictionContext(config.context, ruleTransition.followState.stateNumber); c = new LexerATNConfig(config, t.target, newContext); break; case TransitionType.PRECEDENCE: throw new Exception("Precedence predicates are not supported in lexers."); case TransitionType.PREDICATE: /* Track traversing semantic predicates. If we traverse, * we cannot add a DFA state for this "reach" computation * because the DFA would not test the predicate again in the * future. Rather than creating collections of semantic predicates * like v3 and testing them on prediction, v4 will test them on the * fly all the time using the ATN not the DFA. This is slower but * semantically it's not used that often. One of the key elements to * this predicate mechanism is not adding DFA states that see * predicates immediately afterwards in the ATN. For example, * * a : ID {p1}? | ID {p2}? ; * * should create the start state for rule 'a' (to save start state * competition), but should not create target of ID state. The * collection of ATN states the following ID references includes * states reached by traversing predicates. Since this is when we * test them, we cannot cash the DFA state target of ID. */ PredicateTransition pt = (PredicateTransition)t; if (debug) { ConsoleWriteLine("EVAL rule " + pt.ruleIndex + ":" + pt.predIndex); } configs.hasSemanticContext = true; if (EvaluatePredicate(input, pt.ruleIndex, pt.predIndex, speculative)) { c = new LexerATNConfig(config, t.target); } break; case TransitionType.ACTION: if (config.context == null || config.context.HasEmptyPath) { // execute actions anywhere in the start rule for a token. // // TODO: if the entry rule is invoked recursively, some // actions may be executed during the recursive call. The // problem can appear when hasEmptyPath() is true but // isEmpty() is false. In this case, the config needs to be // split into two contexts - one with just the empty path // and another with everything but the empty path. // Unfortunately, the current algorithm does not allow // getEpsilonTarget to return two configurations, so // additional modifications are needed before we can support // the split operation. LexerActionExecutor lexerActionExecutor = LexerActionExecutor.Append(config.getLexerActionExecutor(), atn.lexerActions[((ActionTransition)t).actionIndex]); c = new LexerATNConfig(config, t.target, lexerActionExecutor); break; } else { // ignore actions in referenced rules c = new LexerATNConfig(config, t.target); break; } case TransitionType.EPSILON: c = new LexerATNConfig(config, t.target); break; case TransitionType.ATOM: case TransitionType.RANGE: case TransitionType.SET: if (treatEofAsEpsilon) { if (t.Matches(IntStreamConstants.EOF, Lexer.MinCharValue, Lexer.MaxCharValue)) { c = new LexerATNConfig(config, t.target); break; } } break; } return(c); }
/** Given a starting configuration set, figure out all ATN configurations * we can reach upon input {@code t}. Parameter {@code reach} is a return * parameter. */ protected void GetReachableConfigSet(ICharStream input, ATNConfigSet closure, ATNConfigSet reach, int t) { // this is used to skip processing for configs which have a lower priority // than a config that already reached an accept state for the same rule int skipAlt = ATN.INVALID_ALT_NUMBER; foreach (ATNConfig c in closure.configs) { bool currentAltReachedAcceptState = c.alt == skipAlt; if (currentAltReachedAcceptState && ((LexerATNConfig)c).hasPassedThroughNonGreedyDecision()) { continue; } if (debug) { ConsoleWriteLine("testing " + GetTokenName(t) + " at " + c.ToString(recog, true)); } int n = c.state.NumberOfTransitions; for (int ti = 0; ti < n; ti++) { // for each transition Transition trans = c.state.Transition(ti); ATNState target = GetReachableTarget(trans, t); if (target != null) { LexerActionExecutor lexerActionExecutor = ((LexerATNConfig)c).getLexerActionExecutor(); if (lexerActionExecutor != null) { lexerActionExecutor = lexerActionExecutor.FixOffsetBeforeMatch(input.Index - startIndex); } bool treatEofAsEpsilon = t == IntStreamConstants.EOF; if (Closure(input, new LexerATNConfig((LexerATNConfig)c, target, lexerActionExecutor), reach, currentAltReachedAcceptState, true, treatEofAsEpsilon)) { // any remaining configs for this alt have a lower priority than // the one that just reached an accept state. skipAlt = c.alt; break; } } } } }
/** * Since the alternatives within any lexer decision are ordered by * preference, this method stops pursuing the closure as soon as an accept * state is reached. After the first accept state is reached by depth-first * search from {@code config}, all other (potentially reachable) states for * this rule would have a lower priority. * * @return {@code true} if an accept state is reached, otherwise * {@code false}. */ protected bool Closure(ICharStream input, LexerATNConfig config, ATNConfigSet configs, bool currentAltReachedAcceptState, bool speculative, bool treatEofAsEpsilon) { if (debug) { ConsoleWriteLine("closure(" + config.ToString(recog, true) + ")"); } if (config.state is RuleStopState) { if (debug) { if (recog != null) { ConsoleWriteLine("closure at " + recog.RuleNames[config.state.ruleIndex] + " rule stop " + config); } else { ConsoleWriteLine("closure at rule stop " + config); } } if (config.context == null || config.context.HasEmptyPath) { if (config.context == null || config.context.IsEmpty) { configs.Add(config); return(true); } else { configs.Add(new LexerATNConfig(config, config.state, PredictionContext.EMPTY)); currentAltReachedAcceptState = true; } } if (config.context != null && !config.context.IsEmpty) { for (int i = 0; i < config.context.Size; i++) { if (config.context.GetReturnState(i) != PredictionContext.EMPTY_RETURN_STATE) { PredictionContext newContext = config.context.GetParent(i); // "pop" return state ATNState returnState = atn.states[config.context.GetReturnState(i)]; LexerATNConfig c = new LexerATNConfig(config, returnState, newContext); currentAltReachedAcceptState = Closure(input, c, configs, currentAltReachedAcceptState, speculative, treatEofAsEpsilon); } } } return(currentAltReachedAcceptState); } // optimization if (!config.state.OnlyHasEpsilonTransitions) { if (!currentAltReachedAcceptState || !config.hasPassedThroughNonGreedyDecision()) { configs.Add(config); } } ATNState p = config.state; for (int i = 0; i < p.NumberOfTransitions; i++) { Transition t = p.Transition(i); LexerATNConfig c = GetEpsilonTarget(input, config, t, configs, speculative, treatEofAsEpsilon); if (c != null) { currentAltReachedAcceptState = Closure(input, c, configs, currentAltReachedAcceptState, speculative, treatEofAsEpsilon); } } return(currentAltReachedAcceptState); }
protected override void ReportAttemptingFullContext(DFA dfa, BitSet conflictingAlts, ATNConfigSet configs, int startIndex, int stopIndex) { if (conflictingAlts != null) { conflictingAltResolvedBySLL = conflictingAlts.NextSetBit(0); } else { conflictingAltResolvedBySLL = configs.GetAlts().NextSetBit(0); } decisions[currentDecision].LL_Fallback++; base.ReportAttemptingFullContext(dfa, conflictingAlts, configs, startIndex, stopIndex); }