// ReSharper disable MemberCanBeMadeStatic.Global public void Process() // ReSharper restore MemberCanBeMadeStatic.Global { if (!string.IsNullOrEmpty(AudioMapperPath)) { Debug.Log("Creating audio mapper..."); var command = new CreateAudioMapperCommand { AudioMapperPath = AudioMapperPath }; command.Run(); AudioMapperPath = null; } }
private static void InitAudio() { _audioInitialized = false; MapperInfo info; AudioPlayerMapper mapper = GetAudioMapper(out info); bool result; switch (info) { case MapperInfo.NotFound: string text = @"No default audio mapper found. Would you like to create it?"; if (EditorApplication.isPlaying) text += @" (Play mode will be stopped)"; result = EditorUtility.DisplayDialog("Info", text, "Yes", "No"); if (result) { #if DEBUG if (DebugMode) { Debug.Log("Creating audio mapper"); } #endif if (EditorApplication.isPlaying) { AudioMapperAdditionProcessor.AudioMapperPath = AudioMapperPath; Debug.Log("Stopping the application"); EditorApplication.isPlaying = false; return; } CreateAudioMapperCommand cmd = new CreateAudioMapperCommand { AudioMapperPath = AudioMapperPath, NumberOfAudioSources = NumberOfAudioSources, NumberOfAudioTokens = NumberOfAudioTokens }; cmd.Run(); } //else //{ // // never mind // _audioInitialized = true; //} break; case MapperInfo.MapperNotEnabled: result = EditorUtility.DisplayDialog("Info", @"Audio mapper found but not enabled. Would you like to enable it?", "Yes", "No"); if (result) { Debug.Log("Enabling default audio player mapper"); if (null == mapper) throw new Exception("Error: mapper is null"); mapper.enabled = true; } _audioInitialized = true; break; default: #if DEBUG if (DebugMode) { Debug.Log("Audio OK"); } #endif _audioInitialized = true; break; } }