예제 #1
0
        public void ParentSelected(object obj)
        {
            
            PR = obj as Race;
            if (PR != ParentRaceList[0])
            {
                SelectedParentRace = PR;
                Speed = PR.Speed;
                Size = Utility.ParseEnum<Size>(PR.Size);
                Darkvision = PR.Darkvision;
                AssignAbilityBonus(PR);
                //MessageBox.Show(PR.AbiBonus);


                SelectedWeaponProficiencies = PR.WeaponProficiencies;
                WeaponProficiencyViewModel = new WeaponProficiencyViewModel(SelectedWeaponProficiencies);
                SelectedArmorProficiencies = PR.ArmorProficiencies;
                ArmorProficiencyViewModel = new ArmorProficiencyViewModel(SelectedArmorProficiencies);
                SelectedToolProficiencies = PR.ToolProficiencies;
                ToolProficiencyViewModel = new ToolProficiencyViewModel(SelectedToolProficiencies);
                SelectedSkillProficiencies = PR.SkillProficiencies;
                SkillProficiencyViewModel = new SkillProficiencyViewModel(SelectedSkillProficiencies);
                SelectedLanguageProficiencies = PR.Languages;
                LanguageProficiencyViewModel = new LanguageProficiencyViewModel(SelectedLanguageProficiencies);
            }

            else resetStuff();
        }
예제 #2
0
        //Constuctor

        public RaceCreationViewModel()
        {
            
            //Test Things
            AddAbilityBonusCommand = new TypeCommand<StackPanel>(AddAbility);
            TestCommand = new RelayCommand(Test, param =>canExecute);
            //Commands
            CreateRaceCommand = new RelayCommand(AddRaceToDB, param =>canExecute);
            AddArmorProficiencyCommand = new RelayCommand(AddArmorProficiencies, param=>canExecute);
            AddWeaponProficiencyCommand = new RelayCommand(AddWeaponProficiencies, param=>canExecute);
            AddToolProficiencyCommand = new RelayCommand(AddToolProficiencies, param=>canExecute);
            AddSkillProficiencyCommand = new RelayCommand(AddSkillProficiencies, param => canExecute);
            AddLanguagesProficiencyCommand = new RelayCommand(AddLanguageProficiencies, param => canExecute);
            ResetAllCommand = new RelayCommand(ResetAll);
            ParentSelectedCommand = new RelayCommand(ParentSelected, param => canExecute);
            ParentToggledCommand = new RelayCommand(ParentToggled, param => canExecute);

            //ViewModels
            WeaponProficiencyViewModel = new WeaponProficiencyViewModel(SelectedWeaponProficiencies);
            ArmorProficiencyViewModel = new ArmorProficiencyViewModel(SelectedArmorProficiencies);
            ToolProficiencyViewModel = new ToolProficiencyViewModel(SelectedToolProficiencies);
            SkillProficiencyViewModel = new SkillProficiencyViewModel(SelectedSkillProficiencies);
            LanguageProficiencyViewModel = new LanguageProficiencyViewModel(SelectedLanguageProficiencies);

            CurrentVM = WeaponProficiencyViewModel;
            PropertyChanged += SelectedParentRace_PropertyChanged;
        }