public void SetBonus(CharacterViewModel c, AbilityViewModel a) { if (Proficiency == false) Bonus = Math.Floor(((double)a.Value - 10) / 2); if (Proficiency) Bonus = Math.Floor(((double)a.Value - 10) / 2) + c.ProficiencyBonus; }
public CharacterSheetView() { InitializeComponent(); DataContext = new CharacterViewModel(); }