public ItemPrimedExplosive(ItemExplosiveModel model, int delay) : base(model, model) { m_FuseTimeLeft = delay; // dud would be "much longer than designed" }
public ItemExplosive(ItemExplosiveModel model, ItemExplosiveModel primedModel, int qty = 1) : base(model, qty) { PrimedModelID = (int)primedModel.ID; }
public ItemPrimedExplosive(ItemExplosiveModel model) : base(model, model) { m_FuseTimeLeft = model.FuseDelay; }