예제 #1
0
        static async Task Main()
        {
            Console.WriteLine("SIPSorcery Getting Started Demo");

            AddConsoleLogger();

            var sipTransport = new SIPTransport();

            EnableTraceLogs(sipTransport);

            var userAgent  = new SIPUserAgent(sipTransport, null);
            var rtpSession = new WindowsAudioRtpSession();

            // Place the call and wait for the result.
            bool callResult = await userAgent.Call(DESTINATION, null, null, rtpSession);

            Console.WriteLine($"Call result {((callResult) ? "success" : "failure")}.");

            Console.WriteLine("press any key to exit...");
            Console.Read();

            if (userAgent.IsCallActive)
            {
                Console.WriteLine("Hanging up.");
                userAgent.Hangup();

                Task.Delay(1000).Wait();
            }

            // Clean up.
            sipTransport.Shutdown();
        }
예제 #2
0
파일: Program.cs 프로젝트: spFly/sipsorcery
        static async Task Main()
        {
            Console.WriteLine("SIPSorcery Play Sounds Demo");

            AddConsoleLogger();

            var sipTransport = new SIPTransport();

            EnableTraceLogs(sipTransport);

            var userAgent  = new SIPUserAgent(sipTransport, null);
            var rtpSession = new WindowsAudioRtpSession();

            // Place the call and wait for the result.
            bool callResult = await userAgent.Call(DESTINATION, null, null, rtpSession);

            Console.WriteLine($"Call result {((callResult) ? "success" : "failure")}.");

            if (callResult)
            {
                await Task.Delay(1000);

                await rtpSession.SendAudioFromStream(new FileStream(WELCOME_16K, FileMode.Open), AudioSamplingRatesEnum.SampleRate16KHz);

                await Task.Delay(1000);

                await rtpSession.SendAudioFromStream(new FileStream(GOODBYE_16K, FileMode.Open), AudioSamplingRatesEnum.SampleRate16KHz);
            }

            Console.WriteLine("press any key to exit...");
            Console.Read();

            if (userAgent.IsCallActive)
            {
                Console.WriteLine("Hanging up.");
                userAgent.Hangup();
            }

            // Give the hangup a chance to complete.
            await Task.Delay(1000);

            // Clean up.
            sipTransport.Shutdown();
            SIPSorcery.Net.DNSManager.Stop();
        }
예제 #3
0
        static void Main(string[] args)
        {
            Console.WriteLine("SIPSorcery client user agent example.");
            Console.WriteLine("Press ctrl-c to exit.");

            // Plumbing code to facilitate a graceful exit.
            ManualResetEvent exitMre       = new ManualResetEvent(false);
            bool             isCallHungup  = false;
            bool             hasCallFailed = false;

            AddConsoleLogger();

            SIPURI callUri = SIPURI.ParseSIPURI(DEFAULT_DESTINATION_SIP_URI);

            if (args != null && args.Length > 0)
            {
                if (!SIPURI.TryParse(args[0], out callUri))
                {
                    Log.LogWarning($"Command line argument could not be parsed as a SIP URI {args[0]}");
                }
            }
            Log.LogInformation($"Call destination {callUri}.");

            // Set up a default SIP transport.
            var sipTransport = new SIPTransport();

            EnableTraceLogs(sipTransport);

            // Get the IP address the RTP will be sent from. While we can listen on IPAddress.Any | IPv6Any
            // we can't put 0.0.0.0 or [::0] in the SDP or the callee will treat our RTP stream as inactive.
            //var lookupResult = SIPDNSManager.ResolveSIPService(callUri, false);
            //Log.LogDebug($"DNS lookup result for {callUri}: {lookupResult?.GetSIPEndPoint()}.");
            //var dstAddress = lookupResult.GetSIPEndPoint().Address;
            //var localOfferAddress = NetServices.GetLocalAddressForRemote(dstAddress);

            var rtpSession = new WindowsAudioRtpSession();
            var offerSDP   = rtpSession.CreateOffer(null);

            // Create a client user agent to place a call to a remote SIP server along with event handlers for the different stages of the call.
            var uac = new SIPClientUserAgent(sipTransport);

            uac.CallTrying  += (uac, resp) => Log.LogInformation($"{uac.CallDescriptor.To} Trying: {resp.StatusCode} {resp.ReasonPhrase}.");
            uac.CallRinging += async(uac, resp) =>
            {
                Log.LogInformation($"{uac.CallDescriptor.To} Ringing: {resp.StatusCode} {resp.ReasonPhrase}.");
                if (resp.Status == SIPResponseStatusCodesEnum.SessionProgress)
                {
                    await rtpSession.Start();
                }
            };
            uac.CallFailed += (uac, err, resp) =>
            {
                Log.LogWarning($"Call attempt to {uac.CallDescriptor.To} Failed: {err}");
                hasCallFailed = true;
            };
            uac.CallAnswered += async(iuac, resp) =>
            {
                if (resp.Status == SIPResponseStatusCodesEnum.Ok)
                {
                    Log.LogInformation($"{uac.CallDescriptor.To} Answered: {resp.StatusCode} {resp.ReasonPhrase}.");

                    var result = rtpSession.SetRemoteDescription(SdpType.answer, SDP.ParseSDPDescription(resp.Body));
                    if (result == SetDescriptionResultEnum.OK)
                    {
                        await rtpSession.Start();
                    }
                    else
                    {
                        Log.LogWarning($"Failed to set remote description {result}.");
                        uac.Hangup();
                    }
                }
                else
                {
                    Log.LogWarning($"{uac.CallDescriptor.To} Answered: {resp.StatusCode} {resp.ReasonPhrase}.");
                }
            };

            // The only incoming request that needs to be explicitly handled for this example is if the remote end hangs up the call.
            sipTransport.SIPTransportRequestReceived += async(SIPEndPoint localSIPEndPoint, SIPEndPoint remoteEndPoint, SIPRequest sipRequest) =>
            {
                if (sipRequest.Method == SIPMethodsEnum.BYE)
                {
                    SIPResponse okResponse = SIPResponse.GetResponse(sipRequest, SIPResponseStatusCodesEnum.Ok, null);
                    await sipTransport.SendResponseAsync(okResponse);

                    if (uac.IsUACAnswered)
                    {
                        Log.LogInformation("Call was hungup by remote server.");
                        isCallHungup = true;
                        exitMre.Set();
                    }
                }
            };

            // Start the thread that places the call.
            SIPCallDescriptor callDescriptor = new SIPCallDescriptor(
                SIPConstants.SIP_DEFAULT_USERNAME,
                null,
                callUri.ToString(),
                SIPConstants.SIP_DEFAULT_FROMURI,
                callUri.CanonicalAddress,
                null, null, null,
                SIPCallDirection.Out,
                SDP.SDP_MIME_CONTENTTYPE,
                offerSDP.ToString(),
                null);

            uac.Call(callDescriptor, null);
            uac.ServerTransaction.TransactionTraceMessage += (tx, msg) => Log.LogInformation($"UAC tx trace message. {msg}");

            // Ctrl-c will gracefully exit the call at any point.
            Console.CancelKeyPress += delegate(object sender, ConsoleCancelEventArgs e)
            {
                e.Cancel = true;
                exitMre.Set();
            };

            // Wait for a signal saying the call failed, was cancelled with ctrl-c or completed.
            exitMre.WaitOne();

            Log.LogInformation("Exiting...");

            rtpSession.Close(null);

            if (!isCallHungup && uac != null)
            {
                if (uac.IsUACAnswered)
                {
                    Log.LogInformation($"Hanging up call to {uac.CallDescriptor.To}.");
                    uac.Hangup();
                }
                else if (!hasCallFailed)
                {
                    Log.LogInformation($"Cancelling call to {uac.CallDescriptor.To}.");
                    uac.Cancel();
                }

                // Give the BYE or CANCEL request time to be transmitted.
                Log.LogInformation("Waiting 1s for call to clean up...");
                Task.Delay(1000).Wait();
            }

            if (sipTransport != null)
            {
                Log.LogInformation("Shutting down SIP transport...");
                sipTransport.Shutdown();
            }
        }