public override void Emit(SourceBuilder sourceCode) { sourceCode.AppendFrontFormat("if({0} != null)\n", NamesOfEntities.FoundMatchesForFilteringVariable()); sourceCode.AppendFront("{\n"); sourceCode.Indent(); // emit check whether hash is contained in found matches hash map sourceCode.AppendFrontFormat("if(!{0}.ContainsKey({1}))\n", NamesOfEntities.FoundMatchesForFilteringVariable(), NamesOfEntities.DuplicateMatchHashVariable()); sourceCode.AppendFront("{\n"); sourceCode.Indent(); // if not, just insert it sourceCode.AppendFrontFormat("{0}[{1}] = match;\n", NamesOfEntities.FoundMatchesForFilteringVariable(), NamesOfEntities.DuplicateMatchHashVariable()); sourceCode.Unindent(); sourceCode.AppendFront("}\n"); sourceCode.AppendFront("else\n"); sourceCode.AppendFront("{\n"); sourceCode.Indent(); // otherwise loop till end of collision list of the hash set, insert there sourceCode.AppendFrontFormat("{0} {1} = {2}[{3}];\n", RulePatternClassName + "." + NamesOfEntities.MatchClassName(PatternName), NamesOfEntities.DuplicateMatchCandidateVariable(), NamesOfEntities.FoundMatchesForFilteringVariable(), NamesOfEntities.DuplicateMatchHashVariable()); sourceCode.AppendFrontFormat("while({0}.nextWithSameHash != null) {0} = {0}.nextWithSameHash;\n", NamesOfEntities.DuplicateMatchCandidateVariable()); sourceCode.AppendFrontFormat("{0}.nextWithSameHash = match;\n", NamesOfEntities.DuplicateMatchCandidateVariable()); sourceCode.Unindent(); sourceCode.AppendFront("}\n"); if (ParallelizedAction) { sourceCode.AppendFrontFormat("match.{0} = {0};\n", NamesOfEntities.DuplicateMatchHashVariable()); } sourceCode.Unindent(); sourceCode.AppendFront("}\n"); }
public override void Emit(SourceBuilder sourceCode) { if (sourceCode.CommentSourceCode) { sourceCode.AppendFront("// Check whether a duplicate match to be purged was found or will be found\n"); } // emit hash variable declaration sourceCode.AppendFrontFormat("int {0} = 0;\n", NamesOfEntities.DuplicateMatchHashVariable()); // only do the rest if more than one match is requested sourceCode.AppendFront("if(maxMatches!=1) {\n"); sourceCode.Indent(); // emit found matches hash map initialization as needed sourceCode.AppendFrontFormat("if({0}==null) {0} = new Dictionary<int, {1}>();\n", NamesOfEntities.FoundMatchesForFilteringVariable(), RulePatternClassName + "." + NamesOfEntities.MatchClassName(PatternName)); // emit hash variable initialization with result of hash computation sourceCode.AppendFrontFormat("{0} = unchecked(", NamesOfEntities.DuplicateMatchHashVariable()); EmitHashComputation(sourceCode, NeededElements.Length - 1); sourceCode.Append(");\n"); // emit check whether hash is contained in found matches hash map sourceCode.AppendFrontFormat("if({0}.ContainsKey({1}))\n", NamesOfEntities.FoundMatchesForFilteringVariable(), NamesOfEntities.DuplicateMatchHashVariable()); sourceCode.AppendFront("{\n"); sourceCode.Indent(); // emit check whether one of the matches in the hash map with same hash is equal to the locally matched elements sourceCode.AppendFrontFormat("{0} {1} = {2}[{3}];\n", RulePatternClassName + "." + NamesOfEntities.MatchClassName(PatternName), NamesOfEntities.DuplicateMatchCandidateVariable(), NamesOfEntities.FoundMatchesForFilteringVariable(), NamesOfEntities.DuplicateMatchHashVariable()); sourceCode.AppendFront("do {\n"); sourceCode.Indent(); // emit check for same elements sourceCode.AppendFront("if("); for (int i = 0; i < NeededElements.Length; ++i) { if (i != 0) { sourceCode.Append(" && "); } sourceCode.AppendFormat("{0}._{1} == {2}", NamesOfEntities.DuplicateMatchCandidateVariable() + MatchObjectPaths[i], NamesOfEntities.MatchName(NeededElementsUnprefixedName[i], NeededElementsIsNode[i] ? BuildMatchObjectType.Node : BuildMatchObjectType.Edge), NamesOfEntities.CandidateVariable(NeededElements[i])); } sourceCode.Append(")\n"); // emit check failed code, i.e. the current local match is equivalent to one of the already found ones, a duplicate sourceCode.AppendFront("{\n"); sourceCode.Indent(); CheckFailedOperations.Emit(sourceCode); sourceCode.Unindent(); sourceCode.AppendFront("}\n"); // close "emit check whether one of the matches in the hash map with same hash is equal to the locally matched elements" // switching to next match with the same hash, if available sourceCode.Unindent(); sourceCode.AppendFront("} "); sourceCode.AppendFormat("while(({0} = {0}.nextWithSameHash) != null);\n", NamesOfEntities.DuplicateMatchCandidateVariable()); // close "emit check whether hash is contained in found matches hash map" sourceCode.Unindent(); sourceCode.AppendFront("}\n"); // close "only do the rest if more than one match is requested" sourceCode.Unindent(); sourceCode.AppendFront("}\n"); }