public UnitDouble(UnitDouble copy) { this.UnitType = copy.UnitType; this.Value = copy.Value; this.Unit = copy.Unit; this.DesiredUnit = copy.DesiredUnit; this.Converter = copy.Converter; this.Reduce = copy.Reduce; }
public override UnitDouble GetReducedUnit(UnitDouble value) { var types = Enum.GetValues(typeof(DistanceUnits)); decimal smallestOver1 = value.Value; DistanceUnits smallestOver1Type; smallestOver1Type = (DistanceUnits)value.Unit; //(DistanceUnits)Enum.Parse(typeof(DistanceUnits), value.Unit); // Convert to Imperial if we are requesting imperial if (value.UnitType == UnitTypes.DistanceImperial) { smallestOver1 = this.Convert(smallestOver1, DistanceUnits.Meter, DistanceUnits.Foot); smallestOver1Type = DistanceUnits.Foot; } foreach (DistanceUnits type in types) { var unitTypes = type.GetAttributeOfType <UnitTypeAttribute>(); if (unitTypes == null) { continue; } if (unitTypes.Where(p => p.UnitType == value.UnitType).Count() > 0) { var convertedValue = this.Convert(smallestOver1, smallestOver1Type, type); // Determine if we need to go to a smaller scale, bigger number if (smallestOver1 < 1) { if (convertedValue > smallestOver1 && convertedValue < 10000) { smallestOver1 = convertedValue; smallestOver1Type = type; } } else // we need to go bigger scale, smaller number { if (convertedValue < smallestOver1 && convertedValue > .5M) { smallestOver1 = convertedValue; smallestOver1Type = type; } } } } return(new UnitDouble(smallestOver1, value.UnitType, smallestOver1Type, this)); }
private static bool confirmCompatibleTypes(UnitDouble left, UnitDouble right, out UnitConverter convert, out UnitTypes unittype, out Enum unit) { if (right != null && left.Converter != right.Converter && right.UnitType != UnitTypes.None && left.UnitType != UnitTypes.None) { convert = null; unittype = UnitTypes.None; unit = null; return(false); } convert = (left.UnitType == UnitTypes.None && right != null ? right.Converter : left.Converter); unittype = (left.UnitType == UnitTypes.None && right != null ? right.UnitType : left.UnitType); unit = (left.UnitType == UnitTypes.None && right != null ? right.Unit : left.Unit); return(true); }
//public abstract bool GetUnitFromString(string unit, out Enum result); public virtual UnitDouble GetReducedUnit(UnitDouble value) { var types = Enum.GetValues(BaseUnit.GetType()); decimal smallestOver1 = value.Value; Enum smallestOver1Type; smallestOver1Type = value.Unit; foreach (Enum type in types) { var unitTypes = type.GetAttributeOfType <UnitTypeAttribute>(); if (unitTypes == null) { continue; } if (unitTypes.Where(p => p.UnitType == value.UnitType).Count() > 0) { var convertedValue = this.Convert(smallestOver1, smallestOver1Type, type); // Determine if we need to go to a smaller scale, bigger number if (smallestOver1 < 1) { if (convertedValue > smallestOver1 && convertedValue < 10000) { smallestOver1 = convertedValue; smallestOver1Type = type; } } else // we need to go bigger scale, smaller number { if (convertedValue < smallestOver1 && convertedValue > .5M) { smallestOver1 = convertedValue; smallestOver1Type = type; } } } } return(new UnitDouble(smallestOver1, value.UnitType, smallestOver1Type, this)); }
public NumericMathNode(UnitDouble value) { this.value = value; }
public StringFromDouble(UnitDouble copy) : base(copy) { }
public override UnitDouble GetReducedUnit(UnitDouble value) { return(value); }
public override string ToString() { var value = new UnitDouble(this); if (this.Converter != null && Reduce) { value = this.Converter.GetReducedUnit(this); } else if (this.Converter != null && !Reduce) { value.Value = this.Converter.Convert(value.Value, Converter.BaseUnit, value.DesiredUnit); value.Unit = value.DesiredUnit; } string formatting = UnitDouble.FORMATTING_STRING_DEFAULT + " "; if (Reduce && value.Value > 10000000000000000) { formatting = "E"; } if (value.UnitType == UnitTypes.Currency) { formatting = "###,###,###,###,##0.############ ;-###,###,###,###,##0.############ "; value.Value = Math.Round(value.Value, 2); } if (value.UnitType == UnitTypes.Hexadecimal) { return("0x" + ((long)value.Value).ToString("X")); } else if (value.UnitType == UnitTypes.Octal) { return("0" + Convert.ToString(((long)value.Value), 8)); } else if (value.UnitType == UnitTypes.Binary) { return("0b" + Convert.ToString(((long)value.Value), 2)); } value.Value = Math.Round(value.Value, 6); string unitlabel = String.Empty; if (this.Converter != null) { unitlabel = value.Unit.ToString(); if (value.Value != 1) { var temp = value.Unit.GetAttributeOfType <UnitPluralAttribute>(); if (temp != null) { unitlabel = temp.FirstOrDefault().Plural; } } else { var templbl = value.Unit.GetAttributeOfType <DisplayAttribute>(); if (templbl != null) { unitlabel = templbl.FirstOrDefault().Display; } } } return((value.Value.ToString(formatting) + (this.Converter != null ? unitlabel : "")).Trim()); }