static void Main(string[] args) { Zero fxs = new Zero(); fxs.BatteryKWh = 300; fxs.MainColor = "Yellow"; fxs.MaximumOccupancy = "2"; Tesla modelS = new Tesla(); modelS.MaximumOccupancy = "5"; modelS.MainColor = "Midnight Blue"; modelS.BatteryKWh = 250; Cessna mx410 = new Cessna(); mx410.MainColor = "Red"; mx410.MaximumOccupancy = "2"; mx410.FuelCapacity = 31; Ram ram1500 = new Ram(); ram1500.FuelCapacity = 30; ram1500.MainColor = "Black"; ram1500.MaximumOccupancy = "4"; fxs.Drive(); fxs.Turn("right"); fxs.Stop(); Console.WriteLine(""); modelS.Drive(); modelS.Turn("left"); modelS.Stop(); Console.WriteLine(""); mx410.Drive(); mx410.Turn("right"); mx410.Stop(); Console.WriteLine(""); ram1500.Drive(); ram1500.Turn("left"); ram1500.Stop(); Console.WriteLine(""); }
static void Main(string[] args) { // Create an instance of each vehicle. Zero zero = new Zero(); zero.MainColor = "red"; zero.MaximumOccupancy = "2"; Cessna cessna = new Cessna(); cessna.MainColor = "blue"; cessna.MaximumOccupancy = "3"; Tesla tesla = new Tesla(); tesla.MainColor = "red"; tesla.MaximumOccupancy = "4"; Ram ram = new Ram(); ram.MainColor = "black"; ram.MaximumOccupancy = "6"; zero.Drive(); ram.Drive(); tesla.Drive(); cessna.Drive(); zero.Turn(); zero.Stop(); ram.Turn(); ram.Stop(); tesla.Turn(); tesla.Stop(); cessna.Turn(); cessna.Stop(); }