예제 #1
0
 public void Call(cs.Event param0)
 {
     func.BeginPCall();
     func.PushObject(param0);
     func.PCall();
     func.EndPCall();
 }
예제 #2
0
 public void CallWithSelf(cs.Event param0)
 {
     func.BeginPCall();
     func.Push(self);
     func.PushObject(param0);
     func.PCall();
     func.EndPCall();
 }
    protected override void _OnScriptsLoaded(cs.Event a_event)
    {
        LuaManager.Get().DoFile("InitPreLoading.lua");

        GameStateManager.Get().SetCurrentState("Main");
    }