public void AddEvent(string Key, int Count) { Event newEvent = new Event() { key = Key, count = Count }; EventQueue.Enqueue(newEvent); eventCount++; }
//count defaults to 1 internally public void AddEvent(string Key, double Sum) { Event newEvent = new Event() { key = Key, count = 1, sum = Sum }; EventQueue.Enqueue(newEvent); eventCount++; }
public int SaveItem(Event item) { lock (locker) { if (item.ID != 0) { database.Update(item); return item.ID; } else { return database.Insert(item); } } }
//count defaults to 1 internally public void AddEvent(string Key, Dictionary<String, String> Segmentation) { Event newEvent = new Event() { key = Key, count = 1, segmentation = Segmentation }; EventQueue.Enqueue(newEvent); eventCount++; }