예제 #1
0
        public void UpdateFieldValue(string screenName, string fieldName, dynamic value)
        {
            ConsoleScreenRenderer renderer = new ConsoleScreenRenderer();
            ConsoleScreen         screen   = this.GetScreen(screenName);

            if (screen != null)
            {
                ConsoleUIElement element = this.GetScreenElement(screenName, fieldName);
                element.Value = value;
                renderer.RenderUIElement(element, _console);
            }
        }
예제 #2
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        public void LoadScreens(string screensDirectory, ConsoleObj console)
        {
            string [] screensFiles = Directory.GetFiles(screensDirectory, "*.yaml");
            _console = console;

            foreach (string screenFile in screensFiles)
            {
                ConsoleScreen screen = new ConsoleScreen();
                screen.LoadScreen(screenFile);
                _screens.Add(screen);
            }
        }
예제 #3
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        public void RenderScreen(string screenName)
        {
            ConsoleScreenRenderer renderer = new ConsoleScreenRenderer();
            ConsoleScreen         screen   = this.GetScreen(screenName);

            if (screen != null)
            {
                foreach (ConsoleUIElement element in screen.Elements)
                {
                    renderer.RenderUIElement(element, _console);
                }
            }
        }
예제 #4
0
        private ConsoleUIElement GetScreenElement(string screenName, string elementName)
        {
            ConsoleScreen screen = this.GetScreen(screenName);

            foreach (ConsoleUIElement element in screen.Elements)
            {
                if (element.Name == elementName)
                {
                    return(element);
                }
            }

            return(null);
        }
예제 #5
0
        public void UpdateFieldText(string screenName, string fieldName, string text)
        {
            ConsoleScreenRenderer renderer = new ConsoleScreenRenderer();
            ConsoleScreen         screen   = this.GetScreen(screenName);

            if (screen != null)
            {
                ConsoleUIElement element = this.GetScreenElement(screenName, fieldName);
                int lenght = element.Text.Length;
                element.Text = ConsoleUIPrimitives.GetRepeatedChars(" ", lenght);
                renderer.RenderUIElement(element, _console);
                element.Text = text;
                renderer.RenderUIElement(element, _console);
            }
        }