public void setlookAt(Vector3D lookAt) { camera.SetLookAt(lookAt.X, lookAt.Y, lookAt.Z); }
public void setPosition(Vector3D position) { camera.SetPosition(position.X, position.Y, position.Z); }
public void setCamera(Vector3D position, Vector3D lookAt) { setPosition(position); setlookAt(lookAt); }