public override float GetHeight() { return(EditorStyles.helpBox.CalcSize(EditorHelper.TempContent(_message)).y); }
public static object DefaultPropertyField(string label, object value, System.Type valueType) { return(SPEditorGUI.DefaultPropertyField(EditorGUILayout.GetControlRect(true), EditorHelper.TempContent(label), value, valueType)); }
public static bool PropertyField(SerializedObject obj, string prop, string label, bool includeChildren) { return(SPEditorGUILayout.PropertyField(obj, prop, EditorHelper.TempContent(label), includeChildren)); }
public static Component SelectComponentField(string label, Component[] components, Component selectedComp) { var position = EditorGUILayout.GetControlRect(true); return(SPEditorGUI.SelectComponentField(position, EditorHelper.TempContent(label), components, selectedComp)); }
public static Component SelectComponentFromSourceField(string label, GameObject source, Component selectedComp, System.Predicate <Component> filter = null) { var position = EditorGUILayout.GetControlRect(true); return(SPEditorGUI.SelectComponentFromSourceField(position, EditorHelper.TempContent(label), source, selectedComp, filter)); }
public static System.Enum EnumPopupExcluding(string label, System.Enum enumValue, params System.Enum[] ignoredValues) { return(SPEditorGUI.EnumPopupExcluding(EditorGUILayout.GetControlRect(true), EditorHelper.TempContent(label), enumValue, ignoredValues)); }
public sealed override void OnInspectorGUI() { if (!(this.target is SPComponent) && !SpacepuppySettings.UseSPEditorAsDefaultEditor) { base.OnInspectorGUI(); return; } this.OnBeforeSPInspectorGUI(); EditorGUI.BeginChangeCheck(); //draw header infobox if needed this.DrawDefaultInspectorHeader(); this.OnSPInspectorGUI(); this.DrawDefaultInspectorFooters(); if (EditorGUI.EndChangeCheck()) { //do call onValidate PropertyHandlerValidationUtility.OnInspectorGUIComplete(this.serializedObject, true); this.OnValidate(); if (SpacepuppySettings.SignalValidateReceiver) { foreach (var obj in this.serializedObject.targetObjects) { var iterator = serializedObject.GetIterator(); while (iterator.Next(true)) { if (iterator.propertyType == SerializedPropertyType.ObjectReference) { continue; } var validated = EditorHelper.GetTargetObjectOfProperty(iterator, obj) as IValidateReceiver; validated?.OnValidate(); } } } } else { PropertyHandlerValidationUtility.OnInspectorGUIComplete(this.serializedObject, false); } if (_shownFields != null && UnityEngine.Application.isPlaying) { GUILayout.Label("Runtime Values", EditorStyles.boldLabel); foreach (var info in _shownFields) { var cache = SPGUI.DisableIf(info.Attrib.Readonly); var value = DynamicUtil.GetValue(this.target, info.MemberInfo); EditorGUI.BeginChangeCheck(); value = SPEditorGUILayout.DefaultPropertyField(info.Label, value, DynamicUtil.GetReturnType(info.MemberInfo)); if (EditorGUI.EndChangeCheck()) { DynamicUtil.SetValue(this.target, info.MemberInfo, value); } cache.Reset(); } } }
public static System.Enum EnumPopup(string label, System.Enum enumValue) { return(SPEditorGUI.EnumPopup(EditorGUILayout.GetControlRect(true), EditorHelper.TempContent(label), enumValue)); }