/// <summary> /// Initializes a new instance of the <see cref="Grid" /> class. /// </summary> /// <param name="code">code.</param> /// <param name="geometry">geometry.</param> public Grid(string code = default(string), CommonGeometry geometry = default(CommonGeometry)) { this.Code = code; this.Geometry = geometry; }
/// <summary> /// Initializes a new instance of the <see cref="CrimeBoundary" /> class. /// </summary> /// <param name="id">id.</param> /// <param name="type">type.</param> /// <param name="_ref">_ref.</param> /// <param name="geometry">geometry.</param> public CrimeBoundary(string id = default(string), string type = default(string), string _ref = default(string), CommonGeometry geometry = default(CommonGeometry)) { this.Id = id; this.Type = type; this.Ref = _ref; this.Geometry = geometry; }
/// <summary> /// Initializes a new instance of the <see cref="FireShed" /> class. /// </summary> /// <param name="id">id.</param> /// <param name="risk">risk.</param> /// <param name="geometry">geometry.</param> public FireShed(int id = default(int), Risk risk = default(Risk), CommonGeometry geometry = default(CommonGeometry)) { this.Id = id; this.Risk = risk; this.Geometry = geometry; }