void Start() { roommodel=Singletons.GET<RoomModel>(); proxy=Singletons.GET<LobbyService>(); gameService=Singletons.GET<GameService>(); usermodel=Singletons.GET<UserModel>(); // proxy.OnLobbyRoomCreate=OnRoomCreate; // gameService.OnGameRoomJoin=OnGameRoomJoin; switch(RoomGrid.BtnModel()){ case 0: model=2; m_IsCollider.isOn=false; break; case 1: model=0; m_IsCollider.isOn=true; break; case 2: model=11; m_IsCollider.isOn=true; break; } }
void Start() { for(int i=0;i<56;i++) { loadingpercent[i]=GameObject.Find("percent"+i).GetComponent<Image>(); } for(int i=0;i<10;i++) { load[i]=GameObject.Find(""+i).GetComponent<RectTransform>(); y[i]=load [i].localPosition.y; up_down[i] =false ; } BeginConnectTime=Time.time; time=Time.time; guy_image=GameObject.Find ("guy").GetComponent<Image>(); guy_rect=GameObject.Find ("guy").GetComponent<RectTransform>(); proxy = Singletons.GET<LobbyService>(); model = Singletons.GET<UserModel>(); roommodel=Singletons.GET <RoomModel>(); proxy.OnLobbyUserInfo = OnUserInfo; proxy.OnLobbyMyHousingItemList=OnMyHousingItemList; proxy.OnLobbyCharInfo=OnCharInfo; proxy.OnLobbyCashInfo=OnCashInfo; proxy.OnLobbyConnectAuth = delegate(Cmdlib.cmdGAME_ANSWER_CONNECT_AUTH data) { if (data.GetAck () == 1) { proxy.LobbyLoginAuth (model.LALA_data.login_name, model.LALA_data.auth_key, 0, 0, 0); } else { } }; proxy.OnLobbyLoginAuth = delegate(Cmdlib.cmdGAME_ANSWER_LOGIN_AUTH data) { if (data.GetAck () == 1) { model.GALA_data=data; WebLog.Log("登陆成功了!!!!"); proxy.LobbyUserInfo(data.security_key); } else { } }; proxy.OnLobbyEnterLobby=delegate(cmdGAME_ANSWER_ENTER_LOBBY data) { if(data.GetAck()==1) { WebLog.Log(data+"进入大厅"); //proxy.LobbyEventList(); } }; /* proxy.OnLobbyEventList=delegate(cmdGAME_ANSWER_EVENT_LIST data) { roommodel.GAEL_EventList=data; proxy.LobbyRoomList((byte)eROOM_PAGE_TYPE.ROOM_PAGE_TYPE_NONE,(byte)eMATCH_VIEW_TYPE.MATCH_VIEW_TYPE_ITEM,(byte)eROOM_VIEW_TYPE.ROOM_VIEW_TYPE_INDIVIDUAL); }; proxy.OnLobbyRoomList=delegate(cmdGAME_ANSWER_ROOM_LIST data) { if(data.GetAck()==1) { WebLog.Log(data); // roommodel.RoomInfo.Clear(); } }; proxy.OnLobbyNotifyRoomListPage=delegate(cmdGameNotifyRoomListPage data) { roommodel.GNRLG_Page=data; WebLog.Log(data); }; proxy.OnLobbyNotifyRoomListAdd=delegate(cmdGameNotifyRoomListAdd data) { WebLog.Log("添加房间"); roommodel.RoomInfo.Add(data.info); };*/ lobbynetwork=Singletons.GET<LobbyNetWork>(); lobbynetwork.Connect(1,model .LALA_data.ip,model.LALA_data.port,OnConnected); }