public void Update() { while (requests.Count > 0) { DBCallback request = (DBCallback)requests.Dequeue(); request.completedCallback(request); } }
void getFriends (object obj) { lock (singletonLock) { try { Action<DBCallback> callback = (Action<DBCallback>)obj; List<FriendEntity> friends = new List<FriendEntity>(); IEnumerable<FriendTable> dataTable = connection.Table<FriendTable>(); foreach (FriendTable item in dataTable) { FriendEntity friend = new FriendEntity(); friend.UserId = item.UserId; friend.Name = item.DisplayName; friend.Avatar = item.Avatar; friend.Gender = item.Gender; friend.Level = item.Level; friend.Score = item.Score; friend.FBId = item.FbId; friends.Add(friend); } DBCallback dbCallback = new DBCallback (); dbCallback.Data = friends; dbCallback.completedCallback = callback; DBCallbackDispatcher.Singleton.requests.Enqueue (dbCallback); Debug.Log("Completed: "+friends.Count); } catch(Exception ex) { Debug.LogWarning (ex.Message); } } }
void getAccount (object obj) { lock (singletonLock) { try { Action<DBCallback> callback = (Action<DBCallback>)obj; AccountEntity accountEntity = new AccountEntity (); IEnumerable<AcountTable> dataTable = connection.Table<AcountTable>(); foreach (AcountTable item in dataTable) { string userId = Encryption.Decrypt (item.UserId); string userName = Encryption.Decrypt (item.UserName); string password = Encryption.Decrypt (item.Password); string accountType = Encryption.Decrypt (item.AccountType); try { accountEntity.UserId = userId; accountEntity.UserName = userName; accountEntity.Password = password; accountEntity.AccountType = accountType; } catch (Exception ex) { Debug.LogException (ex); } break; } DBCallback dbCallback = new DBCallback (); dbCallback.Data = accountEntity; dbCallback.completedCallback = callback; DBCallbackDispatcher.Singleton.requests.Enqueue (dbCallback); } catch(Exception ex) { Debug.LogWarning (ex.Message); } } }
void getSessionKey (object obj) { lock (singletonLock) { try { Action<DBCallback> callback = (Action<DBCallback>)obj; string sessionKey = ""; IEnumerable<SessionTable> dataTable = connection.Table<SessionTable>(); foreach (SessionTable item in dataTable) { sessionKey = Encryption.Decrypt (item.SessionKey); break; } DBCallback dbCallback = new DBCallback (); dbCallback.Data = sessionKey; dbCallback.completedCallback = callback; DBCallbackDispatcher.Singleton.requests.Enqueue (dbCallback); } catch(Exception ex) { Debug.LogWarning (ex.Message); } } }
void getLevels (object obj) { try { Action<DBCallback> callback = (Action<DBCallback>)obj; Dictionary<int, LevelEntity> levels = new Dictionary<int, LevelEntity> (); IEnumerable<LevelTable> dataTable = connection.Table<LevelTable>(); foreach (LevelTable item in dataTable) { LevelEntity levelEntity = new LevelEntity (); string levelDecrypt = Encryption.Decrypt (item.Level); string scoreDecrypt = Encryption.Decrypt (item.Score); string rateDecrypt = Encryption.Decrypt (item.Rate); string replayDecrypt = Encryption.Decrypt (item.Replay); try { levelEntity.Level = Convert.ToInt32 (levelDecrypt); levelEntity.Score = Convert.ToInt32 (scoreDecrypt); levelEntity.Rate = Convert.ToInt32 (rateDecrypt); levelEntity.Replay = Convert.ToInt32 (replayDecrypt); // Add Score Entity to Score List levels[levelEntity.Level] = levelEntity; } catch (Exception ex) { Debug.LogException (ex); } } Debug.LogWarning("getLevels"); DBCallback dbCallback = new DBCallback (); dbCallback.Data = levels; dbCallback.completedCallback = callback; DBCallbackDispatcher.Singleton.requests.Enqueue (dbCallback); } catch(Exception ex) { Debug.LogException (ex); } }