public void sendChatMessage(ChatReceiveContext context, string world, uint clientID, string name, string message) { if (clientState != ClientState.Connected) return; Packet11ChatSend packet = new Packet11ChatSend(this, false, Util.Direction.Client); packet.prepare(context, world, clientID, name, message); packet.onSend(); }
public void sendChatMessage(ChatReceiveContext context, string name, string message) { if (state != ClientState.Connected) return; Packet11ChatSend packet = new Packet11ChatSend(this, Util.Direction.Client); packet.prepare(context, "", 0, name, message); packet.onSend(); }