/// <summary>
        /// creates a base transition with duration and incoming scene
        /// </summary>
        public static CCTransitionSceneOriented transitionWithDuration(float t, CCScene scene, tOrientation orientation)
        {
            CCTransitionSceneOriented pScene = new CCTransitionSceneOriented();

            pScene.initWithDuration(t, scene, orientation);
            return(pScene);
        }
예제 #2
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        public static CCTransitionSceneOriented transitionWithDuration(float t, CCScene scene, tOrientation orientation)
        {
            CCTransitionSceneOriented cCTransitionSceneOriented = new CCTransitionSceneOriented();

            cCTransitionSceneOriented.initWithDuration(t, scene, orientation);
            return(cCTransitionSceneOriented);
        }
 /// <summary>
 /// creates a base transition with duration and incoming scene
 /// </summary>
 public static CCTransitionSceneOriented transitionWithDuration(float t, CCScene scene, tOrientation orientation)
 {
     CCTransitionSceneOriented pScene = new CCTransitionSceneOriented();
     pScene.initWithDuration(t, scene, orientation);
     return pScene;
 }