public static new CCTransitionCrossFade transitionWithDuration(float t, CCScene scene) { CCTransitionCrossFade cCTransitionCrossFade = new CCTransitionCrossFade(); if (cCTransitionCrossFade.initWithDuration(t, scene)) { return(cCTransitionCrossFade); } return(null); }
public static new CCTransitionCrossFade transitionWithDuration(float t, CCScene scene) { CCTransitionCrossFade pScene = new CCTransitionCrossFade(); if (pScene.initWithDuration(t, scene)) { return pScene; } return null; }
public static new CCTransitionCrossFade transitionWithDuration(float t, CCScene scene) { CCTransitionCrossFade pScene = new CCTransitionCrossFade(); if (pScene != null && pScene.initWithDuration(t, scene)) { //pScene->autorelease(); return pScene; } pScene = null; return null; }