public override void onEnter() { base.onEnter(); alignSpritesLeft(2); // Test: // Sequence should work both with IntervalAction and InstantActions CCActionInterval move1 = CCMoveBy.actionWithDuration(1, new CCPoint(250,0)); CCActionInterval move2 = CCMoveBy.actionWithDuration(1, new CCPoint(0,50)); CCToggleVisibility tog1 = new CCToggleVisibility(); CCToggleVisibility tog2 = new CCToggleVisibility(); CCFiniteTimeAction seq = CCSequence.actions( move1, tog1, move2, tog2, move1.reverse()); CCActionInterval action = CCRepeat.actionWithAction((CCActionInterval)(CCSequence.actions(seq, seq.reverse())), 3); // Test: // Also test that the reverse of Hide is Show, and vice-versa m_kathia.runAction(action); CCActionInterval move_tamara = CCMoveBy.actionWithDuration(1, new CCPoint(100,0)); CCActionInterval move_tamara2 = CCMoveBy.actionWithDuration(1, new CCPoint(50,0)); CCActionInstant hide = new CCHide(); CCFiniteTimeAction seq_tamara = CCSequence.actions( move_tamara, hide, move_tamara2); CCFiniteTimeAction seq_back = seq_tamara.reverse(); m_tamara.runAction( CCSequence.actions( seq_tamara, seq_back)); }
public override void OnEnter() { base.OnEnter(); alignSpritesLeft(2); // Test: // Sequence should work both with IntervalAction and InstantActions var move1 = new CCMoveBy (1, new CCPoint(250, 0)); var move2 = new CCMoveBy (1, new CCPoint(0, 50)); var tog1 = new CCToggleVisibility(); var tog2 = new CCToggleVisibility(); var seq = CCSequence.FromActions(move1, tog1, move2, tog2, move1.Reverse()); var action = new CCRepeat ((CCSequence.FromActions(seq, seq.Reverse())), 3); // Test: // Also test that the reverse of Hide is Show, and vice-versa m_kathia.RunAction(action); var move_tamara = new CCMoveBy (1, new CCPoint(100, 0)); var move_tamara2 = new CCMoveBy (1, new CCPoint(50, 0)); var hide = new CCHide(); var seq_tamara = CCSequence.FromActions(move_tamara, hide, move_tamara2); var seq_back = seq_tamara.Reverse(); m_tamara.RunAction(CCSequence.FromActions(seq_tamara, seq_back)); }
public static new CCToggleVisibility action() { CCToggleVisibility pRet = new CCToggleVisibility(); return(pRet); }
public static new CCToggleVisibility action() { CCToggleVisibility pRet = new CCToggleVisibility(); return pRet; }