public Selection(Word p_StudyInfo, bool p_IsAnswer,Int32 p_Width,Int32 p_Height) { base.init(); this.StudyInfo = p_StudyInfo; CCTexture2D texture = new CCTexture2D(); texture.initWithTexture(PictureManager.GetTexture2D(p_StudyInfo)); if (p_Width < texture.ContentSizeInPixels.width) { this.scaleX = p_Width / texture.ContentSizeInPixels.width; } if (p_Height < texture.ContentSizeInPixels.height) { this.scaleY = p_Height / texture.ContentSizeInPixels.height; } this.contentSize.width = p_Width; this.contentSize.height = p_Height; CCRect rect = new CCRect(); rect.size = new CCSize(texture.ContentSizeInPixels.width, texture.ContentSizeInPixels.height); this.initWithTexture(texture, rect); this.IsAnswer = p_IsAnswer; LoadResultPeople(); }
/// <summary> /// initializes a RenderTexture object with width and height in Points and a pixel format, only RGB and RGBA formats are valid /// </summary> public bool initWithWidthAndHeight(int w, int h, CCTexture2DPixelFormat eFormat) { bool bRet = false; do { w *= (int)CCDirector.sharedDirector().ContentScaleFactor; h *= (int)CCDirector.sharedDirector().ContentScaleFactor; //glGetIntegerv(0x8CA6, m_nOldFBO); // textures must be power of two squared uint powW = (uint)ccUtils.ccNextPOT(w); uint powH = (uint)ccUtils.ccNextPOT(h); m_pTexture = new CCTexture2D(); CCApplication app = CCApplication.sharedApplication(); m_RenderTarget2D = new RenderTarget2D(app.GraphicsDevice, (int)w, (int)h); app.GraphicsDevice.SetRenderTarget(m_RenderTarget2D); app.GraphicsDevice.Clear(new Microsoft.Xna.Framework.Color(0, 0, 0, 0)); m_pTexture.initWithTexture(m_RenderTarget2D); // generate FBO //ccglGenFramebuffers(1, &m_uFBO); //ccglBindFramebuffer(CC_GL_FRAMEBUFFER, m_uFBO); // associate texture with FBO //ccglFramebufferTexture2D(CC_GL_FRAMEBUFFER, CC_GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, m_pTexture->getName(), 0); // check if it worked (probably worth doing :) ) //GLuint status = ccglCheckFramebufferStatus(CC_GL_FRAMEBUFFER); //if (status != CC_GL_FRAMEBUFFER_COMPLETE) //{ // CCAssert(0, "Render Texture : Could not attach texture to framebuffer"); // CC_SAFE_DELETE(m_pTexture); // break; //} //m_pTexture.setAliasTexParameters(); m_pSprite = CCSprite.spriteWithTexture(m_pTexture); //m_pTexture->release(); //m_pSprite.scaleY = -1; this.addChild(m_pSprite); ccBlendFunc tBlendFunc = new ccBlendFunc { src = 1, dst = 0x0303 }; m_pSprite.BlendFunc = tBlendFunc; //ccglBindFramebuffer(CC_GL_FRAMEBUFFER, m_nOldFBO); bRet = true; } while (false); return(bRet); }
public static CCTexture2D GetCCTexture2D(Stream p_PicStrean) { Texture2D text2D = Texture2D.FromStream(CCApplication.sharedApplication().GraphicsDevice, p_PicStrean); CCTexture2D cctext2D = new CCTexture2D(); cctext2D.initWithTexture(text2D); return cctext2D; }
public static CCTexture2D GetCCTexture2D(String p_FilePath) { Texture2D text2D = Media.PictureManager.GetTexture2D(p_FilePath); CCTexture2D cctext2D = new CCTexture2D(); cctext2D.initWithTexture(text2D); return cctext2D; }
public static CCTexture2D GetCCTexture2D(Word p_Word,Int32 p_Width,Int32 p_Height,bool p_Zoom) { CCTexture2D result = new CCTexture2D(); result.initWithTexture(GetTexture2D(p_Word),new CCSize(p_Width,p_Height)); return result; }
/// <summary> /// Returns a Texture2D object given an file image /// If the file image was not previously loaded, it will create a new CCTexture2D /// object and it will return it. It will use the filename as a key. /// Otherwise it will return a reference of a previosly loaded image. /// Supported image extensions: .png, .bmp, .tiff, .jpeg, .pvr, .gif /// </summary> public CCTexture2D addImage(string fileimage) { Debug.Assert(fileimage != null, "TextureCache: fileimage MUST not be NULL"); CCTexture2D texture; lock (m_pDictLock) { //remove possible -HD suffix to prevent caching the same image twice (issue #1040) string pathKey = fileimage; //CCFileUtils.ccRemoveHDSuffixFromFile(pathKey); bool isTextureExist = m_pTextures.TryGetValue(pathKey, out texture); if (!isTextureExist) { //int lastPos = fileimage.LastIndexOf("1"); //if (lastPos>0) //{ // fileimage = fileimage.Substring(0, lastPos); //} //if (fileimage=="Images/b") //{ // fileimage = fileimage + "1"; //} //if (fileimage=="Images/r") //{ // fileimage = fileimage + "1"; //} //if (fileimage=="Images/f") //{ // fileimage = fileimage + "1"; //} Texture2D textureXna = CCApplication.sharedApplication().content.Load <Texture2D>(fileimage); texture = new CCTexture2D(); bool isInited = texture.initWithTexture(textureXna); if (isInited) { m_pTextures.Add(pathKey, texture); } else { Debug.Assert(false, "cocos2d: Couldn't add image:" + fileimage + " in CCTextureCache"); return(null); } } } return(texture); }
public CCTexture2D addImage(string fileimage) { CCTexture2D textured; lock (this.m_pDictLock) { string key = fileimage; if (this.m_pTextures.TryGetValue(key, out textured)) { return(textured); } Texture2D texture = CCApplication.sharedApplication().content.Load <Texture2D>(fileimage); textured = new CCTexture2D(); if (textured.initWithTexture(texture)) { this.m_pTextures.Add(key, textured); return(textured); } return(null); } return(textured); }
/// <summary> /// initializes a RenderTexture object with width and height in Points and a pixel format, only RGB and RGBA formats are valid /// </summary> public bool initWithWidthAndHeight(int w, int h, CCTexture2DPixelFormat eFormat) { // If the gles version is lower than GLES_VER_1_0, // some extended gles functions can't be implemented, so return false directly. if (CCConfiguration.sharedConfiguration().getGlesVersion() <= CCGlesVersion.GLES_VER_1_0) { return false; } bool bRet = false; do { w *= (int)CCDirector.sharedDirector().ContentScaleFactor; h *= (int)CCDirector.sharedDirector().ContentScaleFactor; //glGetIntegerv(0x8CA6, m_nOldFBO); // textures must be power of two squared uint powW = (uint)ccUtils.ccNextPOT(w); uint powH = (uint)ccUtils.ccNextPOT(h); m_pTexture = new CCTexture2D(); CCApplication app = CCApplication.sharedApplication(); m_RenderTarget2D = new RenderTarget2D(app.GraphicsDevice, (int)w, (int)h); app.GraphicsDevice.SetRenderTarget(m_RenderTarget2D); app.GraphicsDevice.Clear(new Microsoft.Xna.Framework.Color(0, 0, 0, 0)); m_pTexture.initWithTexture(m_RenderTarget2D); // generate FBO //ccglGenFramebuffers(1, &m_uFBO); //ccglBindFramebuffer(CC_GL_FRAMEBUFFER, m_uFBO); // associate texture with FBO //ccglFramebufferTexture2D(CC_GL_FRAMEBUFFER, CC_GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, m_pTexture->getName(), 0); // check if it worked (probably worth doing :) ) //GLuint status = ccglCheckFramebufferStatus(CC_GL_FRAMEBUFFER); //if (status != CC_GL_FRAMEBUFFER_COMPLETE) //{ // CCAssert(0, "Render Texture : Could not attach texture to framebuffer"); // CC_SAFE_DELETE(m_pTexture); // break; //} //m_pTexture.setAliasTexParameters(); m_pSprite = CCSprite.spriteWithTexture(m_pTexture); //m_pTexture->release(); //m_pSprite.scaleY = -1; this.addChild(m_pSprite); ccBlendFunc tBlendFunc = new ccBlendFunc { src = 1, dst = 0x0303 }; m_pSprite.BlendFunc = tBlendFunc; //ccglBindFramebuffer(CC_GL_FRAMEBUFFER, m_nOldFBO); bRet = true; } while (false); return bRet; }
/// <summary> /// Returns a Texture2D object given an file image /// If the file image was not previously loaded, it will create a new CCTexture2D /// object and it will return it. It will use the filename as a key. /// Otherwise it will return a reference of a previosly loaded image. /// Supported image extensions: .png, .bmp, .tiff, .jpeg, .pvr, .gif /// </summary> public CCTexture2D addImage(string fileimage) { Debug.Assert(fileimage != null, "TextureCache: fileimage MUST not be NULL"); CCTexture2D texture; lock (m_pDictLock) { //remove possible -HD suffix to prevent caching the same image twice (issue #1040) string pathKey = fileimage; //CCFileUtils.ccRemoveHDSuffixFromFile(pathKey); bool isTextureExist = m_pTextures.TryGetValue(pathKey, out texture); if (!isTextureExist) { //int lastPos = fileimage.LastIndexOf("1"); //if (lastPos>0) //{ // fileimage = fileimage.Substring(0, lastPos); //} //if (fileimage=="Images/b") //{ // fileimage = fileimage + "1"; //} //if (fileimage=="Images/r") //{ // fileimage = fileimage + "1"; //} //if (fileimage=="Images/f") //{ // fileimage = fileimage + "1"; //} Texture2D textureXna = CCApplication.sharedApplication().content.Load<Texture2D>(fileimage); texture = new CCTexture2D(); bool isInited = texture.initWithTexture(textureXna); if (isInited) { m_pTextures.Add(pathKey, texture); } else { Debug.Assert(false, "cocos2d: Couldn't add image:" + fileimage + " in CCTextureCache"); return null; } } } return texture; }
public static CCTexture2D GetCCTexture2DWithFile(String p_ContentFileName) { CCTexture2D cctext2D = new CCTexture2D(); cctext2D.initWithTexture(CCApplication.sharedApplication().content.Load<Texture2D>(p_ContentFileName)); return cctext2D; }
public static CCTexture2D GetCCTexture2D(Stream p_PicStrean, Int32 p_Width, Int32 p_Height, bool p_Zoom) { Texture2D text2D = Texture2D.FromStream(CCApplication.sharedApplication().GraphicsDevice, p_PicStrean,p_Width,p_Height,p_Zoom); CCTexture2D cctext2D = new CCTexture2D(); cctext2D.initWithTexture(text2D); return cctext2D; }
public static CCTexture2D GetCCTexture2D(Word p_Word, Int32 p_Width, Int32 p_Height, bool p_Zoom) { Texture2D text2D = GetTexture2D(p_Word,p_Width,p_Height,p_Zoom); CCTexture2D cctext2D = new CCTexture2D(); cctext2D.initWithTexture(text2D); return cctext2D; }
public static CCTexture2D GetCCTexture2D(Word p_Word) { CCTexture2D result = new CCTexture2D(); result.initWithTexture(GetTexture2D(p_Word)); return result; }