public static new CCParticleFireworks node() { CCParticleFireworks cCParticleFirework = new CCParticleFireworks(); if (cCParticleFirework.init()) { return(cCParticleFirework); } return(null); }
public static CCParticleFireworks node() { CCParticleFireworks pRet = new CCParticleFireworks(); if (pRet.init()) { return(pRet); } return(null); }
public static CCParticleFireworks node() { CCParticleFireworks pRet = new CCParticleFireworks(); if (pRet.init()) { return pRet; } return null; }
public override void OnEnter() { base.OnEnter(); m_emitter = new CCParticleFireworks(); m_background.AddChild(m_emitter, 10); m_emitter.Texture = CCTextureCache.SharedTextureCache.AddImage(TestResource.s_stars1); setEmitterPosition(); }