public StressTest2() { CCSize s = CCDirector.SharedDirector.WinSize; CCLayer sublayer = new CCLayer(); CCSprite sp1 = new CCSprite(TestResource.s_pPathSister1); sp1.Position = (new CCPoint(80, s.Height / 2)); CCActionInterval move = new CCMoveBy (3, new CCPoint(350, 0)); CCActionInterval move_ease_inout3 = new CCEaseInOut((CCActionInterval) (move.Copy()), 2.0f); var move_ease_inout_back3 = (CCActionInterval) move_ease_inout3.Reverse(); CCFiniteTimeAction seq3 = CCSequence.FromActions(move_ease_inout3, move_ease_inout_back3); sp1.RunAction(new CCRepeatForever ((CCActionInterval) seq3)); sublayer.AddChild(sp1, 1); CCParticleFire fire = CCParticleFire.Create(); fire.Texture = (CCTextureCache.SharedTextureCache.AddImage("Images/fire")); fire.Position = (new CCPoint(80, s.Height / 2 - 50)); var copy_seq3 = (CCActionInterval) (seq3.Copy()); fire.RunAction(new CCRepeatForever (copy_seq3)); sublayer.AddChild(fire, 2); Schedule((shouldNotLeak), 6.0f); AddChild(sublayer, 0, CocosNodeTestStaticLibrary.kTagSprite1); }
public static new CCEaseInOut actionWithAction(CCActionInterval pAction, float fRate) { CCEaseInOut cCEaseInOut = new CCEaseInOut(); if (cCEaseInOut != null) { cCEaseInOut.initWithAction(pAction, fRate); } return(cCEaseInOut); }
public override CCObject copyWithZone(CCZone pZone) { CCEaseInOut cCEaseInOut = null; if (pZone == null || pZone.m_pCopyObject == null) { cCEaseInOut = new CCEaseInOut(); pZone = new CCZone(cCEaseInOut); } else { cCEaseInOut = pZone.m_pCopyObject as CCEaseInOut; } cCEaseInOut.initWithAction((CCActionInterval)this.m_pOther.copy(), this.m_fRate); return(cCEaseInOut); }
/// <summary> /// Creates the action with the inner action and the rate parameter /// </summary> /// <param name="pAction"></param> /// <param name="fRate"></param> /// <returns></returns> public new static CCEaseInOut actionWithAction(CCActionInterval pAction, float fRate) { CCEaseInOut pRet = new CCEaseInOut(); if (pRet != null) { if (pRet.initWithAction(pAction, fRate)) { //pRet->autorelease(); } else { //CC_SAFE_RELEASE_NULL(pRet); } } return(pRet); }
/// <summary> /// Creates the action with the inner action and the rate parameter /// </summary> /// <param name="pAction"></param> /// <param name="fRate"></param> /// <returns></returns> public static new CCEaseInOut actionWithAction(CCActionInterval pAction, float fRate) { CCEaseInOut pRet = new CCEaseInOut(); if (pRet != null) { if (pRet.initWithAction(pAction, fRate)) { //pRet->autorelease(); } else { //CC_SAFE_RELEASE_NULL(pRet); } } return pRet; }
public override object Copy(ICopyable pZone) { CCEaseInOut pCopy; if (pZone != null) { //in case of being called at sub class pCopy = pZone as CCEaseInOut; } else { pCopy = new CCEaseInOut(); } pCopy.InitWithAction((CCActionInterval) (m_pOther.Copy()), m_fRate); return pCopy; }
public override CCObject copyWithZone(CCZone pZone) { CCZone pNewZone = null; CCEaseInOut pCopy = null; if (pZone != null && pZone.m_pCopyObject != null) { //in case of being called at sub class pCopy = pZone.m_pCopyObject as CCEaseInOut; } else { pCopy = new CCEaseInOut(); pZone = pNewZone = new CCZone(pCopy); } pCopy.initWithAction((CCActionInterval)(m_pOther.copy()), m_fRate); return(pCopy); }
public override CCObject copyWithZone(CCZone pZone) { CCZone pNewZone = null; CCEaseInOut pCopy = null; if (pZone != null && pZone.m_pCopyObject != null) { //in case of being called at sub class pCopy = pZone.m_pCopyObject as CCEaseInOut; } else { pCopy = new CCEaseInOut(); pZone = pNewZone = new CCZone(pCopy); } pCopy.initWithAction((CCActionInterval)(m_pOther.copy()), m_fRate); return pCopy; }
public override CCFiniteTimeAction Reverse() { return(CCEaseInOut.actionWithAction((CCActionInterval)m_pOther.Reverse(), m_fPeriod)); }
public virtual CCFiniteTimeAction easeActionWithAction(CCActionInterval action) { return(CCEaseInOut.actionWithAction(action, 3f)); }
public override void OnEnter() { base.OnEnter(); var size = CCDirector.SharedDirector.WinSize; var move = new CCMoveBy (3, new CCPoint(size.Width - 130, 0)); var move_ease_inout1 = new CCEaseInOut((CCActionInterval) move.Copy(), 0.65f); var move_ease_inout_back1 = move_ease_inout1.Reverse(); var move_ease_inout2 = new CCEaseInOut((CCActionInterval) move.Copy(), 1.35f); var move_ease_inout_back2 = move_ease_inout2.Reverse(); var move_ease_inout3 = new CCEaseInOut((CCActionInterval) move.Copy(), 1.0f); var move_ease_inout_back3 = move_ease_inout3.Reverse() as CCActionInterval; var delay = new CCDelayTime (0.25f); var seq1 = CCSequence.FromActions(move_ease_inout1, delay, move_ease_inout_back1, (CCFiniteTimeAction) delay.Copy()); var seq2 = CCSequence.FromActions(move_ease_inout2, (CCFiniteTimeAction) delay.Copy(), move_ease_inout_back2, (CCFiniteTimeAction) delay.Copy()); var seq3 = CCSequence.FromActions(move_ease_inout3, (CCFiniteTimeAction) delay.Copy(), move_ease_inout_back3, (CCFiniteTimeAction) delay.Copy()); m_tamara.RunAction(new CCRepeatForever ((CCActionInterval)seq1)); m_kathia.RunAction(new CCRepeatForever ((CCActionInterval)seq2)); m_grossini.RunAction(new CCRepeatForever ((CCActionInterval)seq3)); }
public static new CCEaseInOut Create(CCActionInterval pAction, float fRate) { var pRet = new CCEaseInOut(); pRet.InitWithAction(pAction, fRate); return pRet; }
public override CCFiniteTimeAction reverse() { return(CCEaseInOut.actionWithAction((CCActionInterval)this.m_pOther.reverse(), this.m_fRate)); }
public CCEaseInOut(CCEaseInOut easeInOut) : base(easeInOut) { }