public void FireOnWasFiredAtFixedPoint(object sender, FireProjectileEventArgs args) { if (OnWasFiredAtFixedPoint != null) OnWasFiredAtFixedPoint(sender, args); }
public void HandleWasFired(object sender, FireProjectileEventArgs args) { Origin = Owner.Position; Target = GetTarget(Origin, args.TargetObject); IsTracking = true; }