public XCProject(string filePath) : this() { if (!System.IO.Directory.Exists(filePath)) { UnityEngine.Debug.LogWarning("Path does not exists."); return; } if (filePath.EndsWith(".xcodeproj")) { // UnityEngine.DebugLogger.Log( "Opening project " + filePath ); this.projectRootPath = Path.GetDirectoryName(filePath); this.filePath = filePath; } else { // UnityEngine.DebugLogger.Log( "Looking for xcodeproj files in " + filePath ); string[] projects = System.IO.Directory.GetDirectories(filePath, "*.xcodeproj"); if (projects.Length == 0) { UnityEngine.Debug.LogWarning("Error: missing xcodeproj file"); return; } this.projectRootPath = filePath; this.filePath = projects[0]; } // Convert to absolute this.projectRootPath = Path.GetFullPath(this.projectRootPath); projectFileInfo = new FileInfo(Path.Combine(this.filePath, "project.pbxproj")); StreamReader sr = projectFileInfo.OpenText(); string contents = sr.ReadToEnd(); sr.Close(); PBXParser parser = new PBXParser(); _datastore = parser.Decode(contents); if (_datastore == null) { throw new System.Exception("Project file not found at file path " + filePath); } if (!_datastore.ContainsKey("objects")) { UnityEngine.Debug.Log("Errore " + _datastore.Count); return; } _objects = (PBXDictionary)_datastore["objects"]; modified = false; _rootObjectKey = (string)_datastore["rootObject"]; if (!string.IsNullOrEmpty(_rootObjectKey)) { // _rootObject = (PBXDictionary)_objects[ _rootObjectKey ]; _project = new PBXProject(_rootObjectKey, (PBXDictionary)_objects[_rootObjectKey]); // _rootGroup = (PBXDictionary)_objects[ (string)_rootObject[ "mainGroup" ] ]; _rootGroup = new PBXGroup(_rootObjectKey, (PBXDictionary)_objects[_project.mainGroupID]); } else { UnityEngine.Debug.LogWarning("error: project has no root object"); _project = null; _rootGroup = null; } }
public PBXProject(string guid, PBXDictionary dictionary) : base(guid, dictionary) { }
public PBXGroup(string guid, PBXDictionary dictionary) : base(guid, dictionary) { }
public PBXDictionary AddFile(string filePath, PBXGroup parent = null, string tree = "SOURCE_ROOT", bool createBuildFiles = true, bool weak = false) { PBXDictionary results = new PBXDictionary(); string absPath = string.Empty; if (Path.IsPathRooted(filePath)) { absPath = filePath; // UnityEngine.DebugLogger.Log( "Is rooted: " + absPath ); } else if (tree.CompareTo("SDKROOT") != 0) { absPath = Path.Combine(Application.dataPath.Replace("Assets", ""), filePath); // UnityEngine.DebugLogger.Log( "RElative: " + absPath ); } if (!(File.Exists(absPath) || Directory.Exists(absPath)) && tree.CompareTo("SDKROOT") != 0) { // UnityEngine.DebugLogger.Log( "Missing file: " + absPath + " > " + filePath ); return(results); } else if (tree.CompareTo("SOURCE_ROOT") == 0 || tree.CompareTo("GROUP") == 0) { System.Uri fileURI = new System.Uri(absPath); System.Uri rootURI = new System.Uri((projectRootPath + "/.")); filePath = rootURI.MakeRelativeUri(fileURI).ToString(); } // UnityEngine.DebugLogger.Log( "Add file result path: " + filePath ); if (parent == null) { parent = _rootGroup; } // TODO: Aggiungere controllo se file già presente PBXFileReference fileReference = GetFile(System.IO.Path.GetFileName(filePath)); if (fileReference != null) { // UnityEngine.DebugLogger.Log( "File già presente." ); return(null); } fileReference = new PBXFileReference(filePath, (TreeEnum)System.Enum.Parse(typeof(TreeEnum), tree)); parent.AddChild(fileReference); fileReferences.Add(fileReference); results.Add(fileReference.guid, fileReference); //Create a build file for reference if (!string.IsNullOrEmpty(fileReference.buildPhase) && createBuildFiles) { // PBXDictionary<PBXBuildPhase> currentPhase = GetBuildPhase( fileReference.buildPhase ); PBXBuildFile buildFile; switch (fileReference.buildPhase) { case "PBXFrameworksBuildPhase": foreach (KeyValuePair <string, PBXFrameworksBuildPhase> currentObject in frameworkBuildPhases) { buildFile = new PBXBuildFile(fileReference, weak); buildFiles.Add(buildFile); currentObject.Value.AddBuildFile(buildFile); } if (!string.IsNullOrEmpty(absPath) && File.Exists(absPath) && tree.CompareTo("SOURCE_ROOT") == 0) { // UnityEngine.DebugLogger.LogError(absPath); string libraryPath = Path.Combine("$(SRCROOT)", Path.GetDirectoryName(filePath)); this.AddLibrarySearchPaths(new PBXList(libraryPath)); } else if (!string.IsNullOrEmpty(absPath) && Directory.Exists(absPath) && absPath.EndsWith(".framework") && tree.CompareTo("GROUP") == 0) // Annt: Add framework search path for FacebookSDK { string frameworkPath = Path.Combine("$(SRCROOT)", Path.GetDirectoryName(filePath)); this.AddFrameworkSearchPaths(new PBXList(frameworkPath)); } break; case "PBXResourcesBuildPhase": foreach (KeyValuePair <string, PBXResourcesBuildPhase> currentObject in resourcesBuildPhases) { buildFile = new PBXBuildFile(fileReference, weak); buildFiles.Add(buildFile); currentObject.Value.AddBuildFile(buildFile); } break; case "PBXShellScriptBuildPhase": foreach (KeyValuePair <string, PBXShellScriptBuildPhase> currentObject in shellScriptBuildPhases) { buildFile = new PBXBuildFile(fileReference, weak); buildFiles.Add(buildFile); currentObject.Value.AddBuildFile(buildFile); } break; case "PBXSourcesBuildPhase": foreach (KeyValuePair <string, PBXSourcesBuildPhase> currentObject in sourcesBuildPhases) { buildFile = new PBXBuildFile(fileReference, weak); buildFiles.Add(buildFile); currentObject.Value.AddBuildFile(buildFile); } break; case "PBXCopyFilesBuildPhase": foreach (KeyValuePair <string, PBXCopyFilesBuildPhase> currentObject in copyBuildPhases) { buildFile = new PBXBuildFile(fileReference, weak); buildFiles.Add(buildFile); currentObject.Value.AddBuildFile(buildFile); } break; case null: UnityEngine.Debug.LogWarning("fase non supportata null"); break; default: UnityEngine.Debug.LogWarning("fase non supportata def"); return(null); } } return(results); }
public PBXBuildFile(string guid, PBXDictionary dictionary) : base(guid, dictionary) { // DebugLogger.Log( "constructor child" ); }
public PBXFileReference(string guid, PBXDictionary dictionary) : base(guid, dictionary) { }
public PBXObject() { _data = new PBXDictionary(); _data[ISA_KEY] = this.GetType().Name; _guid = GenerateGuid(); }
public PBXReferenceProxy(string guid, PBXDictionary dictionary) : base(guid, dictionary) { }
public PBXContainerItemProxy(string guid, PBXDictionary dictionary) : base(guid, dictionary) { }
public PBXNativeTarget(string guid, PBXDictionary dictionary) : base(guid, dictionary) { }
public PBXBuildPhase(string guid, PBXDictionary dictionary) : base(guid, dictionary) { // DebugLogger.Log( "constructor " + GetType().Name ); }