private void setUnityRenderEvent(string eventID) { #if (UNITY_4_5 || UNITY_4_6) int[] iparameters = new int[1] { 0 }; string[] parameters = eventID.Split('|'); int i = 0; foreach (string parameter in parameters) { if (!Int32.TryParse(parameter, out iparameters[i])) { return; } i++; } ShareRECImpl.setFBOInfo(iparameters[0]); #endif }