예제 #1
0
        public Lixos spawnChiclete()
        {
            Lixos un = chiclete [chichleteIndex];

            if (un.isActive())
            {
                for (var i = 0; i < chiclete.Count; i++)
                {
                    un = chiclete [i];
                    if (!un.isActive())
                    {
                        chichleteIndex = (chichleteIndex + 1) % chiclete.Count;
                        return(un);
                    }
                }
                Debug.Log("Chiclete insuficiente");
                return(null);
            }

            chichleteIndex = (chichleteIndex + 1) % chiclete.Count;
            return(un);
        }
예제 #2
0
        public Lixos spawnVidro()
        {
            Lixos un = vidro [vidroIndex];

            if (un.isActive())
            {
                for (var i = 0; i < vidro.Count; i++)
                {
                    un = vidro [i];
                    if (!un.isActive())
                    {
                        vidroIndex = (vidroIndex + 1) % vidro.Count;
                        return(un);
                    }
                }
                Debug.Log("Vidro insuficiente");
                return(null);
            }

            vidroIndex = (vidroIndex + 1) % vidro.Count;
            return(un);
        }
예제 #3
0
        public Lixos spawnGarrafa()
        {
            Lixos un = garrafa [garrafaIndex];

            if (un.isActive())
            {
                for (var i = 0; i < garrafa.Count; i++)
                {
                    un = garrafa [i];
                    if (!un.isActive())
                    {
                        garrafaIndex = (garrafaIndex + 1) % garrafa.Count;
                        return(un);
                    }
                }
                Debug.Log("Garrafa insuficiente");
                return(null);
            }

            garrafaIndex = (garrafaIndex + 1) % garrafa.Count;
            return(un);
        }
예제 #4
0
        public Lixos spawnCoco()
        {
            Lixos un = coco [cocoIndex];

            if (un.isActive())
            {
                for (var i = 0; i < coco.Count; i++)
                {
                    un = coco [i];
                    if (!un.isActive())
                    {
                        cocoIndex = (cocoIndex + 1) % coco.Count;
                        return(un);
                    }
                }
                Debug.Log("Coco insuficiente");
                return(null);
            }

            cocoIndex = (cocoIndex + 1) % coco.Count;
            return(un);
        }
예제 #5
0
        public Lixos spawnCigarro()
        {
            Lixos un = cigarro [cigarroIndex];

            if (un.isActive())
            {
                for (var i = 0; i < cigarro.Count; i++)
                {
                    un = cigarro [i];
                    if (!un.isActive())
                    {
                        cigarroIndex = (cigarroIndex + 1) % cigarro.Count;
                        return(un);
                    }
                }
                Debug.Log("Cigarro insuficiente");
                return(null);
            }

            cigarroIndex = (cigarroIndex + 1) % cigarro.Count;
            return(un);
        }
예제 #6
0
        public Lixos spawnCerveja()
        {
            Lixos un = cerveja [cervejaIndex];

            if (un.isActive())
            {
                for (var i = 0; i < cerveja.Count; i++)
                {
                    un = cerveja [i];
                    if (!un.isActive())
                    {
                        cervejaIndex = (cervejaIndex + 1) % cerveja.Count;
                        return(un);
                    }
                }
                Debug.Log("Cerveja insuficiente");
                return(null);
            }

            cervejaIndex = (cervejaIndex + 1) % cerveja.Count;
            return(un);
        }