public void Whether_Queen_CantMoveToIncorrectSquare_On_CanMoveTo() { var board = new Board(); var queen = new Queen(new Square(4, 4), board, PieceColor.White); Assert.That(queen.CanMoveTo(new Square(6, 3)), Is.False); }
public void Whether_Queen_CanMoveToCornerSquares_On_CanMoveTo(int x, int y) { var board = new Board(); var queen = new Queen(new Square(3, 3), board, PieceColor.White); Assert.That(queen.CanMoveTo(new Square(x, y)), Is.True); }
public void Whether_Queen_CantMoveToOccupiedSquare_On_CanMoveTo() { var board = new Board(); var queen = new Queen(new Square(4, 4), board, PieceColor.White); var anotherKnight = new Knight(new Square(6, 6), board, PieceColor.White); Assert.That(queen.CanMoveTo(new Square(6, 6)), Is.False); }
public void Whether_Queen_CantMoveOutsideTheBoard_On_CanMoveTo() { var board = new Board(); var queen = new Queen(new Square(1, 1), board, PieceColor.White); Assert.That(queen.PossibleMoves().Count() == 21); Assert.That(queen.CanMoveTo(new Square(-1, -1)), Is.False); }
public void Whether_Queen_CantJumpOverAnotherPiece_On_CanMoveTo(PieceColor pieceColor) { var board = new Board(); var queen = new Queen(new Square(4, 4), board, PieceColor.White); var knight = new Knight(new Square(5, 5), board, pieceColor); Assert.That(queen.CanMoveTo(new Square(6, 6)), Is.False); }
public void Whether_Queen_CanGrabOpponentsPiece_On_CanMoveTo() { var board = new Board(); var queen = new Queen(new Square(4, 4), board, PieceColor.White); var knight = new Knight(new Square(5, 5), board, PieceColor.Black); Assert.That(queen.CanMoveTo(new Square(5, 5)), Is.True); }
public void Whether_Queen_CanMoveToPossibleSquare_On_CanMoveTo(int offsetX, int offsetY) { var board = new Board(); var queen = new Queen(new Square(4, 4), board, PieceColor.White); Assert.That(queen.CanMoveTo( new Square(queen.Position.XPosition + offsetX, queen.Position.YPosition + offsetY))); }
public void Whether_Queen_ReturnsCorrectMoves_On_PossibleMoves() { var board = new Board(); var queen = new Queen(new Square(4, 4), board, PieceColor.White); var possibleMoves = queen.PossibleMoves(); Assert.That(possibleMoves != null); Assert.That(possibleMoves.Count() == 27); }