// 메시지 전송 버튼 private void ChatSendBtn_Click(object sender, EventArgs e) { // 입력된 값 없이 전송을 누르면 아무 작업도 하지 않는다 if (chatInText.Text == null) { return; } // 클릭하면 텍스트를 가져와 패킷화한다 var RoomChatPacket = new RoomChatReqPacket(); RoomChatPacket.SetValue(chatInText.Text); PostSendPacket(PACKET_ID.ROOM_CHAT_REQ, RoomChatPacket); }
public void PostSendPacket(PACKET_ID packetID, RoomChatReqPacket packet) { if (Network.IsConnected() == false) { Console.WriteLine("서버 연결이 되어 있지 않습니다."); return; } //Int16 BodyDataSize = (Int16)bodyData.Length; //var PacketSize = (Int16)bodyData.Length;//BodyDataSize + PacketDef.PACKET_HEADER_SIZE; var PacketSize = packet.GetMsgLen() + PacketDef.PACKET_HEADER_SIZE; var BodyData = packet.GetMsg(); List <byte> dataSource = new List <byte>(); dataSource.AddRange(BitConverter.GetBytes((Int16)PacketSize)); dataSource.AddRange(BitConverter.GetBytes((Int16)packetID)); dataSource.AddRange(BodyData); SendPacketQueue.Enqueue(dataSource.ToArray()); }