예제 #1
0
 public MixClosureNode(string name) :
     base(ShaderNodeType.MixClosure, name)
 {
     inputs        = new MixClosureInputs(this);
     outputs       = new MixClosureOutputs(this);
     ins.Fac.Value = 0.5f;
 }
예제 #2
0
 public MixClosureNode(string name)
     : base(ShaderNodeType.MixClosure, name)
 {
     inputs = new MixClosureInputs(this);
     outputs = new MixClosureOutputs(this);
     ins.Fac.Value = 0.5f;
 }