예제 #1
0
 public GlossyBsdfNode(string name)
     : base(ShaderNodeType.Glossy, name)
 {
     inputs = new GlossyInputs(this);
     outputs = new GlossyOutputs(this);
     Distribution = GlossyDistribution.Beckmann;
     ins.Color.Value = new float4();
     ins.Roughness.Value = 0.0f;
 }
예제 #2
0
 public GlossyBsdfNode(string name) :
     base(ShaderNodeType.Glossy, name)
 {
     inputs              = new GlossyInputs(this);
     outputs             = new GlossyOutputs(this);
     Distribution        = GlossyDistribution.Beckmann;
     ins.Color.Value     = new float4();
     ins.Roughness.Value = 0.0f;
 }