/// <summary> /// Create new RgbToLuminance node with given name /// </summary> public RgbToLuminanceNode(string name) : base(ShaderNodeType.RgbToLuminance, name) { inputs = new ConvertRgbInputs(this); outputs = new ConvertValOutputs(this); }
/// <summary> /// Create new RgbToBw node with given name /// </summary> public RgbToBwNode(string name) : base(ShaderNodeType.RgbToBw, name) { inputs = new ConvertRgbInputs(this); outputs = new ConvertValOutputs(this); }