/// <summary> /// このインスタンスと,指定したVibratoBPListのインスタンスが等しいかどうかを調べます /// </summary> /// <param name="item"></param> /// <returns></returns> public bool equals(VibratoBPList item) { if (item == null) { return(false); } int size = this.m_list.Count; if (size != item.m_list.Count) { return(false); } for (int i = 0; i < size; i++) { VibratoBPPair p0 = this.m_list[i]; VibratoBPPair p1 = item.m_list[i]; if (p0.X != p1.X) { return(false); } if (p0.Y != p1.Y) { return(false); } } return(true); }
public bool equals(VsqEvent item) { if (this.Clock != item.Clock) { return(false); } if (this.ID.type != item.ID.type) { return(false); } if (this.ID.type == VsqIDType.Anote) { #region 音符の比較 if (this.ID.Note != item.ID.Note) { return(false); } if (this.ID.getLength() != item.ID.getLength()) { return(false); } if (this.ID.d4mean != item.ID.d4mean) { return(false); } if (this.ID.DEMaccent != item.ID.DEMaccent) { return(false); } if (this.ID.DEMdecGainRate != item.ID.DEMdecGainRate) { return(false); } if (this.ID.Dynamics != item.ID.Dynamics) { return(false); } if (this.ID.LyricHandle == null && item.ID.LyricHandle != null) { return(false); } if (this.ID.LyricHandle != null && item.ID.LyricHandle == null) { return(false); } if (this.ID.LyricHandle != null && item.ID.LyricHandle != null) { if (!this.ID.LyricHandle.L0.equalsForSynth(item.ID.LyricHandle.L0)) { return(false); } int count = this.ID.LyricHandle.Trailing.Count; if (count != item.ID.LyricHandle.Trailing.Count) { return(false); } for (int k = 0; k < count; k++) { if (!this.ID.LyricHandle.Trailing[k].equalsForSynth(item.ID.LyricHandle.Trailing[k])) { return(false); } } } if (this.ID.NoteHeadHandle == null && item.ID.NoteHeadHandle != null) { return(false); } if (this.ID.NoteHeadHandle != null && item.ID.NoteHeadHandle == null) { return(false); } if (this.ID.NoteHeadHandle != null && item.ID.NoteHeadHandle != null) { if (!this.ID.NoteHeadHandle.IconID.Equals(item.ID.NoteHeadHandle.IconID)) { return(false); } if (this.ID.NoteHeadHandle.getDepth() != item.ID.NoteHeadHandle.getDepth()) { return(false); } if (this.ID.NoteHeadHandle.getDuration() != item.ID.NoteHeadHandle.getDuration()) { return(false); } if (this.ID.NoteHeadHandle.getLength() != item.ID.NoteHeadHandle.getLength()) { return(false); } } if (this.ID.PMBendDepth != item.ID.PMBendDepth) { return(false); } if (this.ID.PMBendLength != item.ID.PMBendLength) { return(false); } if (this.ID.PMbPortamentoUse != item.ID.PMbPortamentoUse) { return(false); } if (this.ID.pMeanEndingNote != item.ID.pMeanEndingNote) { return(false); } if (this.ID.pMeanOnsetFirstNote != item.ID.pMeanOnsetFirstNote) { return(false); } VibratoHandle hVibratoThis = this.ID.VibratoHandle; VibratoHandle hVibratoItem = item.ID.VibratoHandle; if (hVibratoThis == null && hVibratoItem != null) { return(false); } if (hVibratoThis != null && hVibratoItem == null) { return(false); } if (hVibratoThis != null && hVibratoItem != null) { if (this.ID.VibratoDelay != item.ID.VibratoDelay) { return(false); } if (!hVibratoThis.IconID.Equals(hVibratoItem.IconID)) { return(false); } if (hVibratoThis.getStartDepth() != hVibratoItem.getStartDepth()) { return(false); } if (hVibratoThis.getStartRate() != hVibratoItem.getStartRate()) { return(false); } VibratoBPList vibRateThis = hVibratoThis.getRateBP(); VibratoBPList vibRateItem = hVibratoItem.getRateBP(); if (vibRateThis == null && vibRateItem != null) { return(false); } if (vibRateThis != null && vibRateItem == null) { return(false); } if (vibRateThis != null && vibRateItem != null) { int numRateCount = vibRateThis.getCount(); if (numRateCount != vibRateItem.getCount()) { return(false); } for (int k = 0; k < numRateCount; k++) { VibratoBPPair pThis = vibRateThis.getElement(k); VibratoBPPair pItem = vibRateItem.getElement(k); if (pThis.X != pItem.X) { return(false); } if (pThis.Y != pItem.Y) { return(false); } } } VibratoBPList vibDepthThis = hVibratoThis.getDepthBP(); VibratoBPList vibDepthItem = hVibratoItem.getDepthBP(); if (vibDepthThis == null && vibDepthItem != null) { return(false); } if (vibDepthThis != null && vibDepthItem == null) { return(false); } if (vibDepthThis != null && vibDepthItem != null) { int numDepthCount = vibDepthThis.getCount(); if (numDepthCount != vibDepthItem.getCount()) { return(false); } for (int k = 0; k < numDepthCount; k++) { VibratoBPPair pThis = vibDepthThis.getElement(k); VibratoBPPair pItem = vibDepthItem.getElement(k); if (pThis.X != pItem.X) { return(false); } if (pThis.Y != pItem.Y) { return(false); } } } } if (this.ID.vMeanNoteTransition != item.ID.vMeanNoteTransition) { return(false); } #endregion } else if (this.ID.type == VsqIDType.Singer) { #region シンガーイベントの比較 if (this.ID.IconHandle.Program != item.ID.IconHandle.Program) { return(false); } #endregion } else if (this.ID.type == VsqIDType.Aicon) { if (!this.ID.IconDynamicsHandle.IconID.Equals(item.ID.IconDynamicsHandle.IconID)) { return(false); } if (this.ID.IconDynamicsHandle.isDynaffType()) { // 強弱記号 } else { // クレッシェンド・デクレッシェンド if (this.ID.getLength() != item.ID.getLength()) { return(false); } } } return(true); }
/// <summary> /// クレッシェンド,デクレッシェンド,および強弱記号をダイナミクスカーブに反映させます. /// この操作によって,ダイナミクスカーブに設定されたデータは全て削除されます. /// </summary> public void reflectDynamics() { VsqBPList dyn = getCurve("dyn"); dyn.clear(); for (Iterator <VsqEvent> itr = getDynamicsEventIterator(); itr.hasNext();) { VsqEvent item = itr.next(); IconDynamicsHandle handle = item.ID.IconDynamicsHandle; if (handle == null) { continue; } int clock = item.Clock; int length = item.ID.getLength(); if (handle.isDynaffType()) { // 強弱記号 dyn.add(clock, handle.getStartDyn()); } else { // クレッシェンド,デクレッシェンド int start_dyn = dyn.getValue(clock); // 範囲内のアイテムを削除 int count = dyn.size(); for (int i = count - 1; i >= 0; i--) { int c = dyn.getKeyClock(i); if (clock <= c && c <= clock + length) { dyn.removeElementAt(i); } else if (c < clock) { break; } } VibratoBPList bplist = handle.getDynBP(); if (bplist == null || (bplist != null && bplist.getCount() <= 0)) { // カーブデータが無い場合 double a = 0.0; if (length > 0) { a = (handle.getEndDyn() - handle.getStartDyn()) / (double)length; } int last_val = start_dyn; for (int i = clock; i < clock + length; i++) { int val = start_dyn + (int)(a * (i - clock)); if (val < dyn.getMinimum()) { val = dyn.getMinimum(); } else if (dyn.getMaximum() < val) { val = dyn.getMaximum(); } if (last_val != val) { dyn.add(i, val); last_val = val; } } } else { // カーブデータがある場合 int last_val = handle.getStartDyn(); int last_clock = clock; int bpnum = bplist.getCount(); int last = start_dyn; // bplistに指定されている分のデータ点を追加 for (int i = 0; i < bpnum; i++) { VibratoBPPair point = bplist.getElement(i); int pointClock = clock + (int)(length * point.X); if (pointClock <= last_clock) { continue; } int pointValue = point.Y; double a = (pointValue - last_val) / (double)(pointClock - last_clock); for (int j = last_clock; j <= pointClock; j++) { int val = start_dyn + (int)((j - last_clock) * a); if (val < dyn.getMinimum()) { val = dyn.getMinimum(); } else if (dyn.getMaximum() < val) { val = dyn.getMaximum(); } if (val != last) { dyn.add(j, val); last = val; } } last_val = point.Y; last_clock = pointClock; } // bplistの末尾から,clock => clock + lengthまでのデータ点を追加 int last2 = last; if (last_clock < clock + length) { double a = (handle.getEndDyn() - last_val) / (double)(clock + length - last_clock); for (int j = last_clock; j < clock + length; j++) { int val = last2 + (int)((j - last_clock) * a); if (val < dyn.getMinimum()) { val = dyn.getMinimum(); } else if (dyn.getMaximum() < val) { val = dyn.getMaximum(); } if (val != last) { dyn.add(j, val); last = val; } } } } } } }
public void setElement(int index, VibratoBPPair value) { m_list[index] = value; }