public void Round() { FloatCubic floatCubic = new FloatAxial( 1.2f, 2.2f ).ToFloatCubic(); CubicHexCoord rounded = floatCubic.Round(); AxialHexCoord axial = rounded.ToAxial(); Assert.That( axial.q, Is.EqualTo( 1 ) ); Assert.That( axial.r, Is.EqualTo( 2 ) ); }