/** Set up a youth academy taking the average skill and talent in * the team into account. */ public YouthAcademy(User user) { #if DEBUG Console.WriteLine("YouthAcademy constrctor"); #endif // TODO }
/** Add a user to the users array. */ private static void AddPlayer() { #if DEBUG Console.WriteLine("StartupWindow.AddPlayer"); #endif string playerName = entry_player_name.Text; User newUser = new User (); Team team = (Team)TreeViewHelper.GetPointer (treeview_startup, 2); int startLeague = combobox_start_league.Active; if (!string.IsNullOrEmpty (playerName)) newUser.Name = playerName; entry_player_name.Text = string.Empty; newUser.Team = team; newUser.TeamId = team.id; newUser.Scout = (Quality)(startLeague == 0 || team.clid == Variables.Country.Leagues [startLeague - 1].id ? -1 : startLeague - 1); Variables.Users.Add (newUser); TreeViewHelper.ShowUsers (treeview_users); TreeViewHelper.ShowTeamList (treeview_startup, false, false); combobox_start_league.Active = 0; if (Variables.Users.Count == 1) { team_selection_ok.Sensitive = true; combo_country.Sensitive = false; } }