/// <summary>Initializes the struct with default values.</summary> public static SpriteSheetGridAnimation Default() { SpriteSheetGridAnimation value = new SpriteSheetGridAnimation(); value.numRows = 1; value.numColumns = 1; value.count = 1; value.fps = 8; return(value); }
private static extern void Internal_getAnimation(IntPtr thisPtr, out SpriteSheetGridAnimation __output);
private static extern void Internal_setAnimation(IntPtr thisPtr, ref SpriteSheetGridAnimation anim);