예제 #1
0
 internal void AddFunctionVertex(int funcId, string functionName, string signature, Graph graph, 
     ref Vertex[] funcVertex)
 {
     EnsureVertexCapacity(funcId, ref funcVertex);
     int moduleId = funcModule[funcId];
     string moduleName = null;
     if (moduleId >= 0)
         moduleName = modBasicName[moduleId];
     funcVertex[funcId] = graph.FindOrCreateVertex(functionName, signature, moduleName);
     
 }
예제 #2
0
        void BuildClassTrace(Graph graph, int stackTraceIndex, int funcIndex, 
            ulong size, Vertex[] funcVertex, ref Vertex[] vertexStack)
        {
            string className = ClassNameOfFunc(funcIndex);
            int functionsToSkip = FunctionsInSameClass(className, stackTraceIndex);
            int stackPtr = BuildVertexStack(stackTraceIndex, funcVertex, ref vertexStack, 0) - functionsToSkip;

            Vertex toVertex = graph.TopVertex;
            Vertex fromVertex;
            Edge edge;
            if (ReadNewLog.InterestingCallStack(vertexStack, stackPtr))
            {
                vertexStack[stackPtr] = graph.FindOrCreateVertex(className, null, null);
                

                stackPtr++;
                stackPtr = ReadNewLog.FilterVertices(vertexStack, stackPtr);
                stackPtr = Vertex.SqueezeOutRepetitions(vertexStack, stackPtr);
                for (int i = 0; i < stackPtr; i++)
                {
                    fromVertex = toVertex;
                    toVertex = vertexStack[i];
                    edge = graph.FindOrCreateEdge(fromVertex, toVertex);
                    edge.AddWeight(size);
                }
                if (toVertex != graph.TopVertex)
                {
                    fromVertex = toVertex;
                    toVertex = graph.BottomVertex;
                    edge = graph.FindOrCreateEdge(fromVertex, toVertex);
                    edge.AddWeight(size);
                }
            }
        }
예제 #3
0
 internal void AddTypeVertex(int typeId, string typeName, Graph graph, ref Vertex[] typeVertex)
 {
     EnsureVertexCapacity(typeId, ref typeVertex);
     typeVertex[typeId] = graph.FindOrCreateVertex(typeName, null, null);
     
 }
예제 #4
0
        internal void BuildHandleAllocationTrace(Graph graph, int stackTraceIndex, uint count, 
            Vertex[] funcVertex, ref Vertex[] vertexStack)
        {
            int stackPtr = BuildVertexStack(stackTraceIndex, funcVertex, ref vertexStack, 0);

            Vertex handleVertex = graph.FindOrCreateVertex("Handle", null, null);
            handleVertex.interestLevel = InterestLevel.Interesting;

            Vertex toVertex = graph.TopVertex;
            Vertex fromVertex;
            Edge edge;
            if (ReadNewLog.InterestingCallStack(vertexStack, stackPtr))
            {
                vertexStack[stackPtr] = handleVertex;
                stackPtr++;
                stackPtr = ReadNewLog.FilterVertices(vertexStack, stackPtr);
                stackPtr = Vertex.SqueezeOutRepetitions(vertexStack, stackPtr);
                for (int i = 0; i < stackPtr; i++)
                {
                    fromVertex = toVertex;
                    toVertex = vertexStack[i];
                    edge = graph.FindOrCreateEdge(fromVertex, toVertex);
                    edge.AddWeight(count);
                }
                fromVertex = toVertex;
                toVertex = graph.BottomVertex;
                edge = graph.FindOrCreateEdge(fromVertex, toVertex);
                edge.AddWeight(count);
            }
        }